Difference between revisions of "Elements:Liquids"

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(BUBW Carbonated Water)
m (Putting credit for my own work (hope my work doesn't get outdated by updates changing these element state change properties :/ ))
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Conversion of WATR to WRTV occurs at Y degrees C, given X as the pressure the WATR is experiencing:
 
Conversion of WATR to WRTV occurs at Y degrees C, given X as the pressure the WATR is experiencing:
 
+
  Y = 100 + 2X  , where Y is WATR's boiling point and X is the pressure experienced by the WATR.
Y = 100 + 2X  , where Y is WATR's boiling point and X is the pressure experienced by the WATR.
+
''[Credit: TheUndefinitive]''
  
 
Experimental investigation with error has found WATR will turn into WTRV at 608C, at 255.83 pressure.
 
Experimental investigation with error has found WATR will turn into WTRV at 608C, at 255.83 pressure.
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Conversion of SLTW to WRTV or SALT occurs at Y degrees C, given X as the pressure the SLTW is experiencing:
 
Conversion of SLTW to WRTV or SALT occurs at Y degrees C, given X as the pressure the SLTW is experiencing:
 
+
  Y = 110 + 2X , where Y is SLTW's boiling point and X is the pressure experienced by the SLTW.  
Y = 110 + 2X , where Y is SLTW's boiling point and X is the pressure experienced by the SLTW.  
+
''[Credit: TheUndefinitive]''
  
 
SLTW freezes at -22 degrees C at any pressure, into ICE (ctype SLTW) if pressure is less than 0.8 and SNOW if pressure is greater than 0.8 .
 
SLTW freezes at -22 degrees C at any pressure, into ICE (ctype SLTW) if pressure is less than 0.8 and SNOW if pressure is greater than 0.8 .
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Carbonated Water, releases [[Element:CO2|CO2]] when in contact with anything. The release of CO2 creates pressure, which then causes a large 'explosion' of water. BUBW also spontaneously decomposes when left by itself.  
 
Carbonated Water, releases [[Element:CO2|CO2]] when in contact with anything. The release of CO2 creates pressure, which then causes a large 'explosion' of water. BUBW also spontaneously decomposes when left by itself.  
  
BUBW has the same boiling and freezing points as water, see WATR for more information. ICE and SNOW formed from BUBW is of ctype BUBW.
+
BUBW has the same boiling and freezing points as water, see WATR for more information. ICE and SNOW formed from BUBW is of ctype BUBW. ''[Credit: TheUndefinitive]''
  
 
=== [[File:BIZR.png|BIZR]] [[Element:BIZR|Bizarre]]  ===
 
=== [[File:BIZR.png|BIZR]] [[Element:BIZR|Bizarre]]  ===

Revision as of 23:18, 17 May 2014

Language: English  • 한국어 • polski • русский • 中文

Fluids of different densities, all have different properties. Different liquids may freeze, evaporate, melt, combust and/or conduct.

WATR Water

Description: "Conducts electricity, freezes, and extinguishes fires."

Temp: 22.00

Conversion of WATR to WRTV occurs at Y degrees C, given X as the pressure the WATR is experiencing:

  Y = 100 + 2X   , where Y is WATR's boiling point and X is the pressure experienced by the WATR.

[Credit: TheUndefinitive]

Experimental investigation with error has found WATR will turn into WTRV at 608C, at 255.83 pressure. WATR freezes below 0 degrees C at any pressure, into ICE if pressure is less than 0.8 and SNOW if pressure is greater than 0.8 .

Product of distilled water and most powders and liquids, also conducts but at a slow pace, with a longer period of time before it can conduct again.

WATR will set off RBDM and LRBD when they touch, and put out FIRE. It freezes into ICE and evaporates into steam. These state changes are affected by the surrounding pressure.

OIL Oil

Description: "Flammable, turns into GAS at low pressure or high temperature. Can be formed with NEUT and NITR."

Temp: 22.00

Flammable liquid. With low pressure/heat, turns into GAS. Gas turns into oil when cooled/exposed to low pressure. Oil can also be formed with neutrons and Nitroglycerin.

At maximum pressure, OIL will not combust, nor turn into GAS.

LAVA Lava

Description: "Molten lava. Ignites Flammable Materials. Generated when metals and other materials melt, solidifies when cold."

Temp: 1522.00

Solidifies to molten material under the melting temperature of the material.

The following materials can become molten at high enough temperatures:

Most electronics (mostly wires melt, these don't melt: BTRY, INST, and WWLD), Most powders (some that don't melt: SNOW, BREL, ANAR, GRAV, FRZZ, BCOL, FSEP, YEST, and DUST), Glass, Breakable metal.

Lava, when spawned (such as when you draw lava on the screen, or with CLNE) cools into STNE. If you change the ctype with PROP or the console, you can come out with any type of LAVA like molten STKM, molten WATR, or molten FIRE. This is glitchy though, don't expect this behavior to always work in the future.

ACID Acid

Description: "Dissolves almost everything."

Temp: 22.00

Dissolves many things. Some notable exceptions are:

Lava and explosives (it will just ignite), Elements in "special" and any other special element, Glass, Quartz and Broken Quartz, Diamond, and Gold.

Acid is also flammable, it burns when exposed to FIRE, electricity, or LAVA. It generates heat when dissolving things.

Has extra effect on TTAN.

DSTW Distilled Water

Description: "Distilled water, does not conduct electricity."

Temp: 22.00

Product of cooling water vapor or introducing water to neutrons. Does not conduct electricity. PLNT will not grow from this. Does not cause IRON to rust, undergoes electrolysis (seperates into H H O) when in contact with sparked IRON.

DSTW has the same boiling and freezing points as water, see WATR for more information.

SLTW Salt Water

Description: "Saltwater, conducts electricity, difficult to freeze."

Temp: 22.00

Product of Water + Salt. Saltwater freezes at around -20 degrees C, and vaporizes at around 110 degrees, at zero pressure. When it is heated, the water evaporates and may leave behind SALT or WTRV.

Conversion of SLTW to WRTV or SALT occurs at Y degrees C, given X as the pressure the SLTW is experiencing:

 Y = 110 + 2X , where Y is SLTW's boiling point and X is the pressure experienced by the SLTW. 

[Credit: TheUndefinitive]

SLTW freezes at -22 degrees C at any pressure, into ICE (ctype SLTW) if pressure is less than 0.8 and SNOW if pressure is greater than 0.8 .

Saltwater also destroys PLNT and makes QRTZ grow slowly.

MWAX Molten Wax

Description: "Liquid Wax. Hardens into WAX at 45 degrees."

Temp: 50.00

Molten wax. It burns, and hardens into wax at around 45 degrees.

LN2 Liquid Nitrogen

Description: "Liquid Nitrogen. Very cold, disappears whenever it touches anything warmer."

Temp: -205.00

When transferring heat to a particle warmer than itself, dissipates and generates pressure. Liquid Nitrogen and Nitrogen Ice are often used as cooling mechanisms, because the liquid nitrogen disappears after it reaches a certain temperature.

DESL Diesel

Description: "Liquid diesel. Explodes under high pressure and temperatures."

Temp: 22.00

Flammable liquid,lighter than water. Diesel has the same characteristics as NITR but ignites instead of exploding. Ignites over 50°C and with pressures over 5. Diesel will burn steadily (slower than oil) if a small amount of FIRE touches it.

LOXY Liquid Oxygen

Description: "Liquid Oxygen. Very cold. Reacts with fire."

Temp: -193.15

Liquid form of Oxygen (O2). Transforms into O2 approximatively over -170.00. Ignites quickly when sparked or in contact with fire. When ignited, it turns into 2000 degree plasma

GLOW Glow

Description: "Glow, Glows under pressure."

Temp: 42.00

Glows when exposed to high pressure. Changes color with temperature. When PHOT passes through GLOW, PHOT will receive the same color. However, with the temperature of PHOT being about 900 degrees, it's fairly tough to keep GLOW at the proper temperature. Glow also multiplies the photons that come into contact with it.

GLOW changes color under many different situations:

Gray >> nothing
Blue >> moving (like [METL])
Luminous red >> high temp
Dark green/blue >> low temp
Luminous green >> high pressure
Dark purple >> low pressure
Yellow >> high temp and high pressure
Luminous pink >> high temp and low pressure
Slightly darker luminous green >> low temp and high pressure
Dark blue >> low temp and low pressure

Makes deuterium oxide (DEUT) when mixed to water.

BUBW Carbonated Water

Description: "Carbonated water. Slowly releases CO2."

Temp: 20.00

Carbonated Water, releases CO2 when in contact with anything. The release of CO2 creates pressure, which then causes a large 'explosion' of water. BUBW also spontaneously decomposes when left by itself.

BUBW has the same boiling and freezing points as water, see WATR for more information. ICE and SNOW formed from BUBW is of ctype BUBW. [Credit: TheUndefinitive]

BIZR Bizarre

Description: "Bizarre, contradicts the normal state changes. Paints other elements with it's deco color."

Temp: 22.00

Contradicting 'normal' physics, this element solidifies at around 130 degrees, and evaporates around -170 degrees. When colored with Decoration layer colors, it will transfer it's color to other elements it touches. Bizarre will transform PHOT into ELEC.

PSTE Paste

Description: "Colloid, hardens under pressure."

Temp: 20.00

Turns into solid PSTS at about 0.30 pressure. Becomes BRCK at around 480 degrees.

GEL Gel

Description: "Gel. A liquid with variable viscosity and heat conductivity."

Temp: 22.00

Added in 75.0, Gel can absorb water. While absorbing water, it becomes darker and less viscous and its heat conductivity increases. If in contact with sponge, water passes from gel to sponge. When gel touches PSTE it will drain the water from the PSTE and the PSTE becomes CLST. If a gas touches the surface, then it will be randomly pulled across it and deposited somewhere else, useful in liquid/gas separation. Also appears to "stick" to gases.

SOAP Soap

Description: "Soap. Creates bubbles. Washes off deco color."

Temp: 20.00

Creates bubbles at about 0.50 pressure, the bubbles have the same color as the soap. Removes decoration.

Bubbles will freeze at lower temperatures.

VIRS Virus

Description: "Virus. Turns everything it touches into virus."

Temp: 72.00

Will turn almost every element into more VIRS. Virus has three states which depend on temperature only: solid, VRSS, liquid VIRS and gaseous VRSG. virus is highly flammable, but now only to PLSM, to prevent random burning as FIRE or LAVA gets infected. The cure for virus is SOAP, this will make all VIRS turn back into what it was.