@Videogamer555 (View Post)
You shouldn't post new element/feature suggestions here.
You can always start a new thread, that way, your suggestion will get noticed more often than just a post on feedback thread.
@jacob1 (View Post)
One thing that would be great to add is a joint tool. you could select a pixel, then select another pixel, and a joint constraint would be drawn between them.
@jacob2 (View Post)
I am not asking for moving solids, I know those are almost imposible to make with TPT's physics engine. What I am asking for is a joint tool, like the one in Dan ball's dust 2.
If you create a dictonary of joints, then use the proper mathmatical equations to calculate where the partical goes(xposition = (1'st partical's x- 2nd partical's x)/stiffness and yposition = (1st partical's y - 2nd partical's y)/stiffness+gravity) then you may be able to create working joints.
a very good game. I download the game at mobidescargar
Hey the wiki says LSNS has an invert mode if i set its tmp to 2, but if i try this in game it doesnt change anything.