Difference between revisions of "Element:LAVA"
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The following materials become molten at high enough temperatures: | The following materials become molten at high enough temperatures: | ||
− | * All electronics except for {{MaterialBtn|BTRY}}, {{MaterialBtn|INST|}}, and {{MaterialBtn|WWLD}}. | + | * All electronics except for {{MaterialBtn|BTRY}}, {{MaterialBtn|SWCH}}, {{MaterialBtn|INST|}}, and {{MaterialBtn|WWLD}}. |
* Explosives {{MaterialBtn|LITH}} and {{MaterialBtn|THRM}} (when ignited). | * Explosives {{MaterialBtn|LITH}} and {{MaterialBtn|THRM}} (when ignited). |
Revision as of 18:46, 24 July 2024
Properties | |
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Section | Liquids |
Spawn temperature | 1522°C |
Heat Conductivity | 24% |
Relative weight | 45 |
Gravity | 0.15 |
Acid dissolve rate | 0.2% |
Flammability | 0 |
State | Liquid |
Transitions | |
Low temperature | transition occurs below 3421.85°C |
Misc properties | |
Source code |
Description:
"Molten lava. Ignites Flammable Materials. Generated when metals and other materials melt, solidifies when cold."
Spawn temp: +1522.00 Celsius \ 1795.15 Kelvin.
Hex triplet colour: variable, but approximately #ff641a (orange) at T = +699.85 C \ 973.00 K.
Non-spawned lava is displayed as "Molten AAAA" in the HUD, with AAAA as the name of the material which has melted into lava. Even though it doesn't mention lava in the HUD, it is still lava.
If lava's ctype is changed (e.g. through the console) in certain ways, many bizarre forms of lava can result, such as molten , molten
, or molten
. These phenomena are unintended.
The following materials become molten at high enough temperatures:
Language: | [[::Element:LAVA|English]] |
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