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Create the page "Element:Phot" on this wiki! See also the search results found.
Page title matches
- {{ infobox Element | icon = PHOT.png10 KB (1,339 words) - 22:22, 7 October 2024
Page text matches
- == Element Categories == {{MaterialBtn|PHOT}}11 KB (1,431 words) - 20:11, 15 April 2024
- Setting 0x2 will draw a graph showing the percentages of each type of element on the screen.<br/> === tpt.element ===27 KB (4,178 words) - 21:01, 10 March 2024
- *In-game element editor that allows you to edit any element property as per your need. *PRMT: Promethium, a radioactive element33 KB (4,712 words) - 10:33, 17 January 2024
- |31||PHOT||Energy||none||none||0||-1||251 | number || element name || state || Low temp. trans. point || High temp. trans. point || hardn10 KB (1,049 words) - 01:04, 7 December 2023
- {{Languages|Element:QRTZ}} {{ infobox Element3 KB (442 words) - 01:06, 30 December 2022
- ..., then create a new element file in src/simulation/elements based on other element files in the same directory, add it to the list in src/simulation/elements/ ...2WTFMRG9lYWs&export=download here]. The color will be the same as the HEAT element, and it will be an indestructible solid in the special menu, that transfers11 KB (1,896 words) - 11:33, 14 March 2022
- === [[File:LCRY.png|LCRY]] [[Element:LCRY|Liquid Crystal]] === ...o pass through slowly when charged. Liquid Crystal will turn into molten [[Element:GLAS| GLAS]] at extremely high temperatures.5 KB (839 words) - 11:34, 14 March 2022
- {{MaterialBtn|METL}} [[Element:METL|Metal]] {{MaterialBtn|SPRK}} [[Element:SPRK|Spark]]12 KB (1,555 words) - 10:12, 25 March 2023
- ! Element Conductivity !! Element Name |251 || {{MaterialBtn|PHOT}}6 KB (658 words) - 15:21, 27 November 2023
- Links for tutorials that concern element usage. [[Element:PHOT| Using PHOT]]553 bytes (66 words) - 18:37, 21 December 2023
- {{ infobox Element {{MaterialBtn|PHOT}} + {{MaterialBtn|GPMP}} → {{MaterialBtn|GRVT}}2 KB (168 words) - 00:42, 17 October 2024
- {{ infobox Element | icon = PHOT.png10 KB (1,339 words) - 22:22, 7 October 2024
- ...idea behind it is very simple. First, you make a pixel of clone and select PHOT from the menu, and then click on the pixel of clone. Photons can pass through clone element as well, which means that clone that produces photons can be lined up with2 KB (323 words) - 10:37, 18 October 2013
- === {{MaterialBtn|NEUT}} [[Element:NEUT|Neutrons]] === === {{MaterialBtn|PLUT}} [[Element:PLUT|Plutonium]] ===16 KB (2,593 words) - 23:23, 24 November 2024
- {{ infobox Element * {{MaterialBtn | PHOT}} → {{MaterialBtn | NEUT}} - when passing through unpressurised INVS2 KB (346 words) - 04:53, 26 December 2022
- More relevantly, you can use the keyword "All" or even an element name in place of that number. So the command: * Type: This sets a particle's identity. You can use this to change what an element is.12 KB (2,157 words) - 20:39, 9 November 2024
- ^ Element ^ Leitfähigkeit ^ | PHOT | 251 |2 KB (197 words) - 19:47, 28 September 2011
- Ctrl + = removes all sparks from the screen and resets them to the element they were before. They will sometimes come back if there is BTRY or somethi === [[File:METL.png|METL]] [[Element:METL|Metal]] ===13 KB (2,129 words) - 01:17, 28 October 2023
- === [[File:GAS.png|GAS]] [[Element:GAS|Gas]] === === [[File:WTRV.png|WTRV]] [[Element:WTRV|Water vapor]] ===8 KB (1,170 words) - 22:59, 19 March 2024
- === [[File:WATR.png|WATR]] [[Element:WATR|Water]] === WATR evaporates to [[Element:WTRV|WTRV]] at any T ≥ [+99.86 + 2P] ''C'' \ [373.01 + 2P] ''K'' .13 KB (1,906 words) - 21:21, 20 August 2023