Broken save

  • SamDwich
    22nd Aug 2022 Member 0 Permalink

    This particular save of mine is kinda broken and I have no idea why. It just broke one day and I can't even save it without a ton of trouble.

    I can't decipher what's breaking it, whether it's my C1000, corruption or TPT just being weird.

    I doubt corruption as I can load it perfectly fine.

    Edited once by SamDwich. Last: 22nd Aug 2022
  • Darkwrist
    22nd Aug 2022 Member 0 Permalink

    Can you try to open it in snapshots or jacob1's Mod and see if it works?

    Normally saves which require newer features throw an "requires a new verison" error but this is different. It could be just a corrupted save or maybe a save that requires a new version which could be opened in c1000, jacob1 or snapshot verison.

  • SamDwich
    22nd Aug 2022 Member 0 Permalink

    @Darkwrist (View Post)

     I use C1000 and it opens perfectly fine, the save is still there. It just doesn't like to save for some reason, and throws an error every time I try to update it

  • Cracker1000
    22nd Aug 2022 Member 0 Permalink

    Okay, I have released a small patch that fixes the issue. Thanks for reporting.

    Edited once by Cracker1000. Last: 22nd Aug 2022
  • jacob1
    22nd Aug 2022 Developer 1 Permalink
    This save uses 97.0-only features. Cracker1000's mod uses bleeding-edge code, which means unreleased changes. There are some unreleased changes to the save forma (within the PIPE), and now your save is incompatible.

    I have told Cracker1000 how to fix this - disable the unreleased save format changes. He will probably release 45.0 soon to fix this (note that 44.0 does not actually fix this, it just makes vanilla tpt try to load and render a corrupted save). Maybe it's already released by the time I send this.

    If you want to uncorrupt the save, you can also load this and resave it in my mod. My mod can understand the 97.0 save format, but will always save it in compatibility mode with 96.2.
    Edited 2 times by jacob1. Last: 22nd Aug 2022