Cracker1000's Mod

  • NF
    23rd Apr 2019 Member 0 Permalink

    @DanielGalrito (View Post)



    What about a bomb that sucks in like SING and when not "fed" enough in some time explodes horribly? Just got into my mind and i decided to put that here. :)))


    From what I read and understood, the bomb would explode without it being fed singularity. I could of misinterpreted it. 

  • jacob2
    23rd Apr 2019 Member 0 Permalink
    @NUCLEAR_FOX (View Post)
    You definitely misinterpreted it. The suggestion was an element that sucks stuff in and needs to be fed. And if it's not fed enough, it explodes.

    Don't call people's suggestions "dumb" when you don't understand them.

    Anyway it could be somewhat interesting but sounds extremely similar to how SING already works anyway. So more clarity is needed on what the differences are.
  • Cracker1000
    24th Apr 2019 Member 1 Permalink
    @FyrHeadOG (View Post)
    Actually it can be implemented as MSTR or monster element, which can search for nearby elements and eat them, when nothings left to eat the monster increases it's temp and then explodes.
    I might do it but once i need to complete other things for the mod.
  • tonimark
    28th Apr 2019 Member 0 Permalink

    my antivirus program says that this is a virus!

  • Cracker1000
    28th Apr 2019 Member 0 Permalink

    @tonimark (View Post)

     Ok sometimes tpt gets detected as a virus but 99% of time it's a false alert.

    Edited once by Cracker1000. Last: 9th Jun 2019
  • Cracker1000
    10th May 2019 Member 2 Permalink

    Version 5.0 update released ,probably the biggest update till now.


    Added a blue theme to UI.

    New elements added (UVRD,THMM).

    Add more reactions to LITH, some major ones are mentioned below:

    *Proper support for fast charging.

    *Glows when fast charging.

    *Now reacts with water and some other elements.

    FPS capped at 80 (previously was at 60).

    Remove unnecessary update functions. Many bug fixes/element improvements.

    INSD is now DEMRON(a radioactive shielding fabric)

    Update the code to match latest master branch.

    Edited 3 times by Cracker1000. Last: 9th Jun 2019
  • Cracker1000
    12th Jun 2019 Member 1 Permalink

    Version 6.0

    Added an in-game wiki for new elements, accessible by pressing J.

    Added different colour modes for LED element.(Use .tmp to change modes).

    Fix LITH battery not activating from a one pixel distance.

    Some changes to LSNS and DTEC.

    Add Reset tool.

    Make changes to support a new mode called night/dark mode in future.

  • maticitidal
    30th Jul 2019 Member 0 Permalink

    I got a suggestion for a metal.


    Color: #848789

    Melting Temp: 660 Celsius
    Other Properties: Conductive.
    Description: Easily Meltable Metal, Conductive

  • Cracker1000
    1st Aug 2019 Member 0 Permalink

    Version 8.0 released!

    # Merge changes from snapshot 181.

    # Add new element "PINV", powered invisible (allows particle to move through when activated.)

    #  Add inverted Gravity mode.

    # Rewrite LITH (now colours change gradually and use Flood fill instead of Sim -> create)

    # performace improvements.

    # Updated the in - game wiki (accessible by pressing J.)

    # Improvements to SUN.

  • Cracker1000
    27th Aug 2019 Member 1 Permalink

    Hidden by Cracker1000

    Edited 2 times by Cracker1000. Last: 25th Oct 2019