CRACKER1000 MOD

  • Cracker1000
    11th March Member 4 Permalink

    Cracker1000 mod

    This mod adds new elements and functionality to existing tpt, see how your imagined element really works in tpt.

    What's new?

    New elements that are added:

    1) Fuel (FUEL).

    2) Glue (GLUE).

    3) Demron (DMRN).

    4) Faster NTCT and PTCT (FNTC and FPTC).

    5) Landmine (LNDM).

    6) Coolant (CLNT).

    7) LITHIUM (LITH):realistic battery.

    8) Light Emitting Diode (LED).

    9) Conditioner (COND).

    10) UV-radiations (UVRD).

    11) Thermometer (THMM).

     

    Other modifications:

    Signs can now show life,type,ctype,.tmp and .tmp2 properties of elements.

    All elements are placed in a new menu called "CRACKER1000" menu so you can find new elements easily.

    All hidden elements from tpt are now shown in a new menu called "Hidden-elements"menu.

    The mod is open for new element suggestions.

    Mod is regularly updated (faster updates before vanilla tpt).

    * In game updates whenever a new version is available.

    * Slightly tweaked UI and HUD to give a refreshed look.

    * FPS is now capped at 80 instead of 60.

     

    Todo:

    Add Ions (with some added reactions) by @nukers473

    Embed script manager.

    Add velocity sensor by @tudor2007

    Add a custom clock to HUD.

     

    Version 7.1 download links:

    Source code

    Linux32

    Linux64

    Windows 32

    MacOS

    Beta version

    Edited 80 times by Cracker1000. Last: 13th May
  • nukers473
    12th March Member 0 Permalink

    There are 3 elements I've always wanted:
    Name: ION

    Colour: Whitish-blue, like NEUT but brighter
    Properties: Transforms into ANIN at random, reacts with ANIN creating ENGY
    Description: Ions. Randomly turns into ANIN and reacts with anions.

    Name: ANIN
    Colour: Very dark red
    Properties: Transforms into ION at random, reacts with ION creating ENGY

    Description: Anions. Randomly turns into ION and reacts with ions.

     

    Name: ENGY
    Colour: Black. Pure black.

    Properties: Life starts at 100 and decreases until 0, at which point it turns into 1 particle of ANIN and 1 particle of ION

    Description: Energy.

  • Cracker1000
    12th March Member 1 Permalink

    @nukers473 (View Post)

     Alright i will try to add these elements possibly in next update.

  • TheSupaMario
    13th March Member 0 Permalink

    Indenstructible INSL, just everything I needed!

  • NUCLEAR_FOX
    13th March Member 0 Permalink

    @Cracker1000 (View Post) I will come up with new suggestions, it takes time to think of such things.

     

    Edited 2 times by NUCLEAR_FOX. Last: 14th March
  • nukers473
    21st March Member 0 Permalink

    Oh, also, a quick suggestion, could you have INDS block protons?

  • Cracker1000
    21st March Member 0 Permalink

    Updated3.0:

    Changelog:

    Fixed element ID conflicts.

    Added RBTR element.

    Added various new reactions to elements.

    Make LNDM stickman sensitive.

    Fix some elements not showing up in hidden menu.

  • NUCLEAR_FOX
    22nd March Member 0 Permalink

    @nukers473 (View Post)

     That's what I suggested him to do, but he's been awful busy. Also I think he forgot I suggested it lol, I will give it  a new name. Until then it's just INSD, for now. Also it's supposed to asorb heated electrons, photobs, neutrons, and photons. Since it's supposed protect nuclear reactors, space stations, etc. From radioactive element reactions and so forth. 

    @Cracker1000 (View Post)

     New name for INSD in the future, I'll private message you about it. When I think of a name, which could be months. Just kidding, probably about four days total. 

     

    Also LNDM in the future will be be better, No spoilers are going to leak out. Update INDS will be renamed Demron, DMRN. Since the element is a fabric and Demron is a fabric that protects you from radiation and asorbs heated electrons, neutrons, photons, and protons.

    Edited 2 times by NUCLEAR_FOX. Last: 22nd March
  • Lockheedmartin
    23rd March Moderator 0 Permalink
    For longevity I'd recommend uploading your source to github. While not a requirement, it's just nice to easily pull code and common practice. Again, totally optional, just a neater method than downloading a zip file
  • Cracker1000
    23rd March Member 0 Permalink

    @Lockheedmartin (View Post)

     Thanks but this is already planned.I am looking forward to provide builds for other Os so using GitHub becomes must.