Is it possible to take elements from mods to the origional TPT?
And if, dirrections please.
I would wan't to do this because when I try to run mods
they crash (See here) https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=18524
I wan't some elements from here
https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=18530
This is an odd question.Taking elements from mods trom TPT? Usually it's "how do I install mods" not "how do I transfer mod elements".
Yes,you can,and it varies
Well for Lua mods,such as the Mo' Explosives mod you've mentioned, youcan just download the files and put them in the same directory as TPT,since the files are already saved as lua scripts. For other mods that don't have such convienences,you:
1.copy and paste the source code
2.put it in a text editor (e.g. Notepad),
3.save the text as autorun.lua (or any name really since you can do "dofile("nameofscript.lua")",
4.put it in the same folder as TPT
5.run TPT
Alternatively,you can just download the source code and do only steps 3-5.
I'm not sure about other mods,such as Jacob1's mod and nucular's mod. I think this is something that is probably very out of your technical enterprise and very certainly out of mine.I'll let someone else talk about that.
I think most(all?) mods need to have their source, at least according to the comments made when someone forgets to do so. the tricky part is when you find out edits are made to elements other than the ones that are added,and need to figure out which part is different and where to copy it to before re-building
bump,
How do I do it with a C++ mod? Or in another case, how Do I make a C++ mod?
wait.. i am confused on how to download a lua mod?? pls help me. i wanna play food toy i just cant do it couse i dont know how to download it . i have downloaded some mods that works tho... Pls help. Thank You!