Difference between revisions of "Element:NEUT"

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(FWRK, added DEUT/PLUT links)
m (Just mentioned how mercury absorbs neutrons)
 
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A particle unaffected by gravity which travels in all directions. It has odd interactions with other elements, as well as being fissile with Plutonium ({{Material|PLUT}} ) and Deuterium Oxide ({{Material|DEUT}} ).
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A particle unaffected by gravity which travels in all directions. It has odd interactions with other elements, as well as being fissile with Plutonium ( {{MaterialBtn | PLUT}} ) and Deuterium Oxide ( {{MaterialBtn | DEUT}} ).
  
 
Neutrons can also harm stickman/fighters.
 
Neutrons can also harm stickman/fighters.
  
 
NEUT is affected by Newtonian Gravity. It slightly slows down when passing through {{MaterialBtn | SNOW}} and {{MaterialBtn | ICE}}.
 
NEUT is affected by Newtonian Gravity. It slightly slows down when passing through {{MaterialBtn | SNOW}} and {{MaterialBtn | ICE}}.
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 +
NEUT is created when {{MaterialBtn | PHOT}} or {{MaterialBtn | PROT}} passes through {{MaterialBtn | INVS}}. It is also created by {{MaterialBtn | POLO}}. Alternatively, it can be created by the brush, the PROP tool, {{MaterialBtn | CRAY}}, {{MaterialBtn | DRAY}}, and {{MaterialBtn | CLNE}} variants.
  
 
NEUT changes certain elements into other elements i.e.:  
 
NEUT changes certain elements into other elements i.e.:  
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* Turns {{MaterialBtn | YEST}} into {{MaterialBtn | DYST}}. (also does the inverse, but this is rarely observed)
 
* Turns {{MaterialBtn | YEST}} into {{MaterialBtn | DYST}}. (also does the inverse, but this is rarely observed)
 
* Turns {{MaterialBtn | COAL}} into {{MaterialBtn | WOOD}}.
 
* Turns {{MaterialBtn | COAL}} into {{MaterialBtn | WOOD}}.
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* Turns {{MaterialBtn | BCOL}} into {{MaterialBtn | SAWD}}.
 
* Turns {{MaterialBtn | ELEC}} and itself into {{MaterialBtn | HYGN}}.
 
* Turns {{MaterialBtn | ELEC}} and itself into {{MaterialBtn | HYGN}}.
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* Turns {{MaterialBtn | RFRG}} into {{MaterialBtn | CAUS}} and {{MaterialBtn | GAS}}.
  
 
Will also set off {{MaterialBtn | FWRK}} immediately.
 
Will also set off {{MaterialBtn | FWRK}} immediately.
  
When passing through {{MaterialBtn | GOLD}}, a small percentage of the neutrons passing through will disappear. {{MaterialBtn | TTAN}} absorbs roughly 5% of all the neutrons reflecting from it.
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When passing through {{MaterialBtn | GOLD}}, a small percentage of the neutrons passing through will disappear. {{MaterialBtn | TTAN}} absorbs roughly 5% of all the neutrons reflecting from it, {{MaterialBtn | MERC}} will absorb all neutrons that come in contact with it.
  
  
 
{{Languages}}
 
{{Languages}}

Latest revision as of 19:25, 27 July 2021

NEUT.png Neutrons
Properties
Section Radioactive
Spawn temperature 26°C
Heat Conductivity 24%
Relative weight -1
Gravity 0
Acid dissolve rate 0%
Flammability 0
State Energy particle
Misc properties
Source code


A particle unaffected by gravity which travels in all directions. It has odd interactions with other elements, as well as being fissile with Plutonium ( PLUT ) and Deuterium Oxide ( DEUT ).

Neutrons can also harm stickman/fighters.

NEUT is affected by Newtonian Gravity. It slightly slows down when passing through SNOW and ICE.

NEUT is created when PHOT or PROT passes through INVS. It is also created by POLO. Alternatively, it can be created by the brush, the PROP tool, CRAY, DRAY, and CLNE variants.

NEUT changes certain elements into other elements i.e.:

  • Turns PLUT into STNE, URAN, NEUT, heat, and pressure.
  • Turns DEUT into NEUT, heat, and pressure.
  • Turns GUN into DUST.
  • Turns PLNT into WOOD.
  • Turns DUST into FWRK.
  • Turns NITR into DESL (which is also affected by neutrons in turn).
  • Turns C-4 into GOO.
  • Turns WATR into DSTW.
  • Turns ACID into ISOZ.
  • Turns DESL and OIL into GAS.
  • Turns YEST into DYST. (also does the inverse, but this is rarely observed)
  • Turns COAL into WOOD.
  • Turns BCOL into SAWD.
  • Turns ELEC and itself into HYGN.
  • Turns RFRG into CAUS and GAS.

Will also set off FWRK immediately.

When passing through GOLD, a small percentage of the neutrons passing through will disappear. TTAN absorbs roughly 5% of all the neutrons reflecting from it, MERC will absorb all neutrons that come in contact with it.


Language: [[::Element:NEUT|English]]