From The Powder Toy
Jump to: navigation, search
PLUT.png Plutonium
Section Radioactive
Spawn temperature 26°C
Heat Conductivity 100%
Relative weight 90
Gravity 0.4
Acid dissolve rate 0%
Flammability 0
State Powder
Misc properties
Allows neutrons to pass through
Radioactive, harmful to STKM
Source code


When PROT hits POLO, PLUT is formed.

PLUT can be created by molten ROCK, with 1/390625 frequency, while under 100+ pressure and at least 4726.85C.

PLUT can be created by through PROT collisions. At very high velocities (700 - 500000), PROT collisions may produce PLUT.

ISOZ or ISZS will become PLUT and PHOT upon contact with PTNM.


Fissile. Becomes more unstable under pressure, on contact with lightning (THDR/LIGH), or with a high amount of neutrons. The reaction produces a uranium particle, a neutron and Molten Plutonium. Molten plutonium will remain at max temp for a few frames after the reaction. When cooled, the ctype changes to stone.


Modeling real life, when a neutron hits a large amount of PLUT, it splits off in two. Every time a new neutron is formed, a flash of heat can be seen using heat color. PLUT will not react with neutrons if the pressure is lower than -2.00.

Luminous properties

When hit with white light, PLUT reflects most of it as green light with tiny yellow and blue lines in the spectrum. PLUT will absorb pure blue light, but the first state of heating a blue filter produces light with blue emission lines and a single light blue emission line. When this light strikes PLUT, it reflects retaining only the singe light blue emission line. PLUT will reflect light with the spectrum that is produced by uranium with the same green lines but fewer yellow lines. This spectrum is different from the traditional spectrum of light bounced off of PLUT. More data is currently being researched on the luminous properties of PLUT.

Language: English