Difference between revisions of "Element:LAVA"

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(LAVA low temperature transition changed to melting point of TUNG)
(Updated list & made links pretty.)
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Non-spawned lava is displayed as "Molten AAAA" in the HUD, with AAAA as the name of the material which has melted into lava. Even though it doesn't mention lava in the HUD, it is still lava.
 
Non-spawned lava is displayed as "Molten AAAA" in the HUD, with AAAA as the name of the material which has melted into lava. Even though it doesn't mention lava in the HUD, it is still lava.
  
Spawned lava solidifies to [[Element:STNE|stone]] at any temperature ≤ +699.84 ''C'' \ 972.99 ''K''.
+
If lava's ctype is changed (e.g. through the console) in certain ways, many bizarre forms of lava can result, such as molten {{MaterialBtn|STKM}}, molten {{MaterialBtn|WATR}}, or molten {{MaterialBtn|FIRE}}. These phenomena are unintended.
  
If lava's ctype is changed (e.g. through the console) in certain ways, many bizarre forms of lava can result, such as molten [[Element:STKM|stickmen]], molten [[Element:WATR|water]], or molten [[Element:FIRE|fire]]. These phenomena are glitches.
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The following materials become molten at high enough temperatures:
  
The following materials become molten at high enough temperatures:
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* All electronics except for {{MaterialBtn|BTRY}}, {{MaterialBtn|INST|}}, and {{MaterialBtn|WWLD}}.
  
* All electronics except for [[Element:BTRY|battery]], [[Element:INST|instant conductor]], and [[Element:WWLD|WireWorld wire]].
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* Explosives {{MaterialBtn|LITH}} and {{MaterialBtn|THRM}} (when ignited).
  
* All powders except for [[Element:SNOW|snow]], [[Element:SAWD|sawdust]], [[Element:BREL|broken electronics]], [[Element:ANAR|anti-air particles]], [[Element:GRAV|gravity]], [[Element:FRZZ|freeze]], [[Element:BCOL|broken coal]], [[Element:FSEP|fuse powder]], [[Element:YEST|yeast]], and [[Element:DUST|dust]].
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* Powders {{MaterialBtn|SLCN}}, {{MaterialBtn|CLST}}, {{MaterialBtn|PQRT}}, {{MaterialBtn|BGLA}}, {{MaterialBtn|SAND}}, {{MaterialBtn|BRMT}}, {{MaterialBtn|SALT}}, {{MaterialBtn|CNCT}}, and {{MaterialBtn|STNE}}.
  
* The solids [[Element:BMTL|Breakable metal]] and [[Element:GLAS|glass]].
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* The solids {{MaterialBtn|ROCK}}, {{MaterialBtn|PTNM}}, {{MaterialBtn|CRMC}}, {{MaterialBtn|GOLD}}, {{MaterialBtn|TTAN}}, {{MaterialBtn|QRTZ}}, {{MaterialBtn|IRON}}, {{MaterialBtn|BRCK}}, {{MaterialBtn|GLAS}}, and {{MaterialBtn|BMTL}}.
 
   
 
   
 
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* And the radioactive {{MaterialBtn|POLO}}.
  
 
{{Languages}}
 
{{Languages}}

Revision as of 07:28, 20 April 2023

LAVA.png Lava
Properties
Section Liquids
Spawn temperature 1522°C
Heat Conductivity 24%
Relative weight 45
Gravity 0.15
Acid dissolve rate 0.2%
Flammability 0
State Liquid
Transitions
Low temperature transition occurs below 3421.85°C
Misc properties
Source code


Description: "Molten lava. Ignites Flammable Materials. Generated when metals and other materials melt, solidifies when cold."

Spawn temp: +1522.00 Celsius \ 1795.15 Kelvin.

Hex triplet colour: variable, but approximately #ff641a (orange) at T = +699.85 C \ 973.00 K.


Non-spawned lava is displayed as "Molten AAAA" in the HUD, with AAAA as the name of the material which has melted into lava. Even though it doesn't mention lava in the HUD, it is still lava.

If lava's ctype is changed (e.g. through the console) in certain ways, many bizarre forms of lava can result, such as molten STKM.png, molten WATR.png, or molten FIRE.png. These phenomena are unintended.

The following materials become molten at high enough temperatures:

  • All electronics except for BTRY.png, INST.png, and WWLD.png.
  • Explosives LITH.png and THRM.png (when ignited).
  • Powders SLCN.png, CLST.png, PQRT.png, BGLA.png, SAND.png, BRMT.png, SALT.png, CNCT.png, and STNE.png.
  • The solids ROCK.png, PTNM.png, CRMC.png, GOLD.png, TTAN.png, QRTZ.png, IRON.png, BRCK.png, GLAS.png, and BMTL.png.
  • And the radioactive POLO.png.
Language: [[::Element:LAVA|English]]