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- [[Category:Work in progress]]1 KB (145 words) - 17:17, 31 March 2024
- [[Category:Work in progress]]838 bytes (75 words) - 17:03, 21 November 2023
- ...ure is above 3. Every frame, the chance of {{Material|BUBW}} changing is 1 in 4000. ...or {{Material|GLAS}}). For every solid nearby, it has a (2 minus pressure) in 40000 chance changing to CO2, so that as pressure goes down, this becomes m3 KB (362 words) - 18:50, 22 August 2024
- ...Salt Water must be heated further to 109.86 degrees). When Water is boiled in high volumes quickly, the steam can create very high pressure. WTRV condens ...liquid phase), forming [[Element:RIME|RIME]], which is another form of Ice in The Powder Toy. When RIME is sparked with electricity, it becomes [[Element2 KB (195 words) - 17:40, 9 April 2024
- ...} to further heat up, causing {{MaterialBtn|BOYL}} to create more pressure in a positive feedback loop. [[Category:Work in progress]]1 KB (136 words) - 18:42, 21 December 2023
- ..., there is a 0.4% chance of Caustic Gas being created. Caustic Gas created in this way is formed at {{Temperature|t=295.15}}, causing any additional heat [[Category:Work in progress]]2 KB (259 words) - 14:23, 12 September 2024
- ===Work in Progress=== ...overs Particle physics, which is a branch of this science that specialises in the subatomic particles that make up nuclei; and Atomic physics, which stud7 KB (1,131 words) - 10:15, 1 December 2023
- | description = Stores energy and releases it in violent explosions. VIBR stores energy, and then releases it in violent explosions. It starts out dark green, but as it gains energy, it ge4 KB (631 words) - 15:25, 28 November 2023
- .... Heating it up will cause it to increase gravity, pulling other particles in. When it's temperature is negative, it creates a negative gravity field, pu Only works when Newtonian gravity is enabled in the menu.1 KB (179 words) - 17:10, 31 March 2024
- [[Category:Work in progress]]1 KB (133 words) - 23:32, 10 January 2022
- [[Category:Work in progress]]1 KB (116 words) - 06:10, 1 July 2017
- ...nts such as BOMB will cause damage. It also absorbs all neutrons that come in contact with it. [[Category:Work in progress]]1 KB (135 words) - 19:27, 27 July 2021
- | description = Replicates a line of particles in front of it. When powered, this element copies what is in front of it. <br/>1 KB (178 words) - 13:50, 27 June 2019
- ...OAP particles. This happens in a 5 x 5 area around the SOAP particle. When in contact with {{Material | VIRS}}, either removes it or "cures" it by replac [[Category:Work in progress]]1 KB (171 words) - 19:00, 22 August 2024
- [[Category:Work in progress]]1 KB (105 words) - 14:47, 30 November 2023
- This page is currently a work in progress. ===Basics of Electricity in TPT===18 KB (3,224 words) - 06:27, 2 May 2024
- ...be wholly unable to actually complete HTTP requests; see relevant #defines in Config.h. ...aranteed to make any progress whatsoever if you keep calling this function in a blocking loop until it returns "done". The correct way to use this functi3 KB (584 words) - 21:26, 30 December 2023
- The Hydrogenation factor is stored in the .tmp property. ...for each CO2 particle that gets absorbed. The carbonation factor is stored in the .tmp2 property3 KB (426 words) - 00:58, 30 December 2022
- Every frame in The Powder Toy, all the particles are updated one after another according t That means they will also be updated in that order (because the IDs are also ordered). You should always assume tha2 KB (340 words) - 16:02, 27 June 2024