City Evolution

  • sam123486
    21st Jun 2011 Member 0 Permalink


    I am developing a creation that portrays the evolution of a small mining household into a full sized city. I have currently built a small home by the side of a mountain with a mineshaft. These people will eventually expand into a small village, then a town, and eventually turn into a full city. A large hurricane hit the city, damaging the power plant, but not disabling it. Draining will start now.

    I will change the save description every time I update.
    Edited by sam123486, 2011-07-16 00:32:48
  • BlueAmulet
    21st Jun 2011 Member 0 Permalink

    Deleted

    Edited once by BlueAmulet. Last: 11th Apr 2024
  • sam123486
    21st Jun 2011 Member 0 Permalink
    what??? No it doesnt. Give a screenshot.
  • CAC-Boomerang
    21st Jun 2011 Member 0 Permalink
    Looks like a good idea. I hope it succeeds, since I try to avoid using multiple saves to imply one.
  • sam123486
    21st Jun 2011 Member 0 Permalink
    Eh, I think you're right. I'll just use one save from now on and advance it and change the description.
  • BlueAmulet
    21st Jun 2011 Member 0 Permalink

    Deleted

    Edited once by BlueAmulet. Last: 11th Apr 2024
  • sam123486
    21st Jun 2011 Member 0 Permalink
    I have come up with a new idea. You guys decide what I do with the city from now on. Vote on the suggestions. Now give me ideas so I can start the Community City Evolution. Remember, it takes resources and you can't go too fast in evolution like skip entire generations.
  • limelier
    21st Jun 2011 Member 0 Permalink
    Make a small water power plant. A wooden one!
  • sam123486
    21st Jun 2011 Member 0 Permalink
    The workers of the town create a power plant. All buildings now are provided with power! 3 more people move in to the city and need a home. What do you build their home with?
  • DCBloodHound
    21st Jun 2011 Member 0 Permalink
    brick/dried paste