the difference between debug and relaese

  • tommig
    14th Mar 2011 Member 0 Permalink
    I've noticed that when i compile my mod in visual studio (finally...)(hah, @dragonfree97, told you it was possible) i'm given two options, debug and relaese, what is the difference, and which on is better?
    thanks
    tommig
  • ClaymoreTF2
    14th Mar 2011 Member 0 Permalink
    Better is debug for my, beacause my mod is in debug.
    My friend compiling and choose debug and i don't know what's the difference.
  • PizzaPlatypus
    14th Mar 2011 Member 0 Permalink
    @tommig
    release makes it run faster but takes longer to compile.
  • Finalflash50
    14th Mar 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • ClaymoreTF2
    14th Mar 2011 Member 0 Permalink
    @Finalflash50
    I modify and don't have that lag i have 29 FPS.
  • PizzaPlatypus
    14th Mar 2011 Member 0 Permalink

    Finalflash50:

    when there is a compiling error, debug tells you about it.

    Release does to
  • Finalflash50
    14th Mar 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • ClaymoreTF2
    14th Mar 2011 Member 0 Permalink
    @Finalflash50
    Normal powder toy official: 52 FPS
    Modded by me: 29 FPS
    I don't post my mod it's only for me.
  • tommig
    14th Mar 2011 Member 0 Permalink
    @Finalflash50
    ok. thanks, so I run in debug, but when I upload it I release, yes?
  • ClaymoreTF2
    14th Mar 2011 Member 0 Permalink
    @tommig
    You don't have to. I have and I don't realase it.