how does this crappy ctrl- z works?!?!?

  • Tellet
    27th Dec 2010 Member 0 Permalink
    Hi, i'm writing, coz i'm pissed off with this undo function:
    I've done just a simple circuit and wanted to add this into my photon emitter, but i've made a mistake (putting mouse few pixels more behind the zoombox) so i thought that ctrl-z would erase this... Click- and i've lost the mistake and my circuit too!!!!
    Can any1 tell me how does it work?
  • Diissaster
    27th Dec 2010 Member 0 Permalink
    It is the undo tool.
    Just copy your creation so it doesn't matter if you loose it.
    Please don't post rude words on your title.
  • Finalflash50
    27th Dec 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • Tellet
    27th Dec 2010 Member 0 Permalink
    Diissaster
    Sorry for my bad language but it's really annoying when you have to think every time- will it erase just one thing or the entire work???
  • Diissaster
    27th Dec 2010 Member 0 Permalink
    I think it's timed - if paused it will delete all.
  • cracker64
    27th Dec 2010 Developer 0 Permalink
    i saves the state every normal brush click, so creating/erasing by moving the mouse only.
    lines, boxes, floodfill do NOT cause a save.
  • Rconover
    27th Dec 2010 Member 0 Permalink
    Simple, use CTRL Z when you need to undo an error, the undo corrects to the last brush stroke.

    Where If I have Event A and Event C

    I didn't want Event C to happen, so I press CTRL Z to undo it.

    But If I draw something or do something between Event A and Event C (lets call this Event B) then the game will reset to Event B and not A because that is the way it is programed, otherwise it would be on a Timer, where you would only be able to reset to the farthest event in that time frame.
  • massey101
    27th Dec 2010 Member 0 Permalink
    You just get used to not making mistakes eventually
  • bchandark
    27th Dec 2010 Member 0 Permalink
    ALWAYS save. There's a great history of saves feature (press the calendar) that can revert to anything if you mess up. Also stamps are good for archiving.
  • Tomcatzor
    27th Dec 2010 Member 0 Permalink
    most of the stuff i do is rarely flood or boxfill its all single pixel dabs, but what is annoying is using control for something then knocking z to rezoom to a area and have it undo my last placement, minor annoyance, but annoyance nonetheless