Hey, I've been wondering, why does fps go down so fast In the game. I've researched this but i cant really figure it out. Is it just the way the game works?
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@G_speedy07(View Post) It's just the way the game works. 60fps is the cap, but it's simulating hundreds of thousands of particles, which takes a ton of CPU power, so the game is constantly below the fps cap.
@Supercrafter(View Post) I know. The Android version has vsync enabled. It's not something I've explicitly configured, and not any bug I'm going to make any attempts to fix until the Android port is updated to use official SDL.