well what mods are you looking to make? there's 2 types
C++ mods, which modify the source code itself, and then get recompiled into a new .exe (alchemy toy or cracker1000's mod for example). as the name suggests majority of the modding done for these is in C++
OR
Lua mods (or scripts really) which are either one autorun.lua file placed in the main folder OR if you want to use other scripts and have it a bit more convenient to debug you can use the script manager and put it in the scripts folder of your game
if you don't have it, get the script manager lua script from here https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=19400
i have no experience on coding at all, however i would really like to learn how to code. i understand if yoy say no to giving me a lesson, but if you are ok with that i would be very grateful! thanks.