So yes. WIFI can only have few independant channels that are set by temp, so why not make for example 100 tmp2 channels (about 10k total, 100x100=10000). It would be a way better than this what is now
It's very rare these days to see a save that actually needs more than 100 WIFI channels. It's already hard enough to sync up all 100, remembering which should go to which.
Years ago when I was trying to make my own game, I didn't get very close to the WIFI limit, I made maybe 20-30 WIFI channels. It was already getting difficult to manage.