A bug (or easter egg?) in android port

  • archived_account
    23rd Aug 2019 Member 0 Permalink

    While i were messing around in tpt i found that: when a FIGH falls into void (off the screen) at X = 348 .. 351, an AIRBLOCK WALL appears at 351:0. Is its a bug or something?.. Proof in the gif:

     

    Proof

  • LBPHacker
    23rd Aug 2019 Developer 0 Permalink

    Sounds like a bug, but I can't replicate it. Will ping jacob1 about this.

  • Cracker1000
    23rd Aug 2019 Member 0 Permalink

    Totally missed it was on android port, anyway why are you using FIGH when it's disabled by default?

  • archived_account
    23rd Aug 2019 Member 0 Permalink

    @Cracker1000 (View Post)

     Just because i can... :/

    FIGH is not controlled by player so theres nothing strange. It could be accesed from the element search.

    Edited once by DayTimer253. Last: 23rd Aug 2019
  • Cracker1000
    23rd Aug 2019 Member 0 Permalink

    Ok, i can reproduce the issue. It doesn't happen everytime though.

  • Supercrafter
    23rd Aug 2019 Member 0 Permalink

    Interesting, I think it's a quirk in the programming 

    Edited once by Supercrafter. Last: 6th Sep 2019