Cracker1000's Mod

  • Cracker1000
    27th March Member 1 Permalink

    Update 4.0

    Make INSD block energy particles.

    Signs now show life and .tmp properties of particles.

    Add new element COND (conditioner).

    Add new element LED (Light emitting Diode).

    Some bug fixes.

  • Brian101
    1st April Member 0 Permalink

    Name: TELE

    Colour: PRTI color

    Properties: Upon placing, a GUI will appear like the PROP tool. Give it the coordinates of the area you wish to move then the coordinates of the arrival zone. Then when powered it will duplicate the selected area at the arrival zone and destroy the original.

    Description: Teleporter. Input coordinates to teleport

  • Cracker1000
    1st April Member 1 Permalink

    @Brian101 (View Post)

     Hmm it's slightly difficult to implement but i will do it once i finish all the pending work.

    Version 4.2:

    Signs now show .tmp,.tmp2 and life of elements.

    Lithium element added (it's really interesting)

    Led element works perfectly now. 

    Edited once by Cracker1000. Last: 15th June
  • Cracker1000
    3rd April Member 1 Permalink

    Version 4.8

    Includemost recent changes to match official tpt.

    Builds for MAC OS and LINUX (32 and 64 bit) are available now.

    Change the way how LED and LITH elements worked (more polished now)

    Fix heat conductivites and colour values of some elements.

    Edited once by Cracker1000. Last: 15th June
  • FyrHeadOG
    22nd April Member 0 Permalink

    What about a bomb that sucks in like SING and when not "fed" enough in some time explodes horribly? Just got into my mind and i decided to put that here. :)))

  • NUCLEAR_FOX
    22nd April Member 0 Permalink

    @FyrHeadOG (View Post)

     That doesn't even sound good. Example: Mark: Hey let's make a element that explodes if not fed singularity. Eric: Let's not, plus that doesn't even make sense or great!

    Edited once by NUCLEAR_FOX. Last: 22nd April
  • FyrHeadOG
    23rd April Member 0 Permalink

    Aight, sorry.

  • XGEM_Gaming
    23rd April Member 1 Permalink

    Hehe :-)

    If you put a pile of feul in a chamber of NSCN (only one I tested so far so there will probably be more) then it only burns when you SPRK the chamber. :-) :-) :-) (Thinks) *flamethrowers, toggle burners, motorcycles, ...*

  • NUCLEAR_FOX
    23rd April Member 0 Permalink

    @FyrHeadOG (View Post)

    It's all good, but you how dumb that would be? I imagined it and I chuckled a little bit (in my head).

     

  • DanielGalrito
    23rd April Member 0 Permalink

    @NUCLEAR_FOX (View Post)

     Doesn't it just mean that it would behave like SING in that it would suck matter into itself?