Crash on fullscreen attempt

  • Amethyst
    22nd Nov 2015 Member 0 Permalink

    My game "crashed" when i attempted to make the game fullscreen.

    Nothing closed though. It's that my monitor said "input not supported" o_O

    I've never had this problem before, even with this same monitor.

    I decided to uninstall it and get a new copy to reset my settings, in case it just opened back up in fullscreen again.


    Anyone else had this issue?

     

    My operating system is Windows 10.

    My screen resoloution is 1280x1024, if that makes any difference.

  • jacob1
    22nd Nov 2015 Developer 0 Permalink
    Not sure, maybe your monitor just doesn't like how SDL does fullscreen. TPT uses SDL to handle fullscreen, but an older version (SDL 1.2, when SDL 2 has been out for a while). It's possible there is a crash with this that is fixed in SDL 2. Or maybe it is just your monitor.

    You could try this version I compiled here: http://starcatcher.us/TPT/ , it uses SDL 1.2.15, which is the newest version of SDL 1.2
  • ChargedCreeper
    22nd Nov 2015 Member 0 Permalink

    I suppose graphics driver issues could cause it too, so try updating those. Even if it isn't the issue, updating that couldn't hurt.

  • oldmud0
    23rd Nov 2015 Member 0 Permalink

    "Input not supported" means that the resolution that TPT is going into when it goes into fullscreen is not supported by your monitor. I don't remember what resolution that is, but that's really odd that it wouldn't work for your monitor all of a sudden. Did you switch cables between now and the last time it worked?

    Try updating your drivers, sometimes it fixes problems miraculously, just like when anon installed Adobe Reader to fix his coworkers' computer woes.

    Edited 2 times by oldmud0. Last: 23rd Nov 2015