@jacob1 (View Post)
I have a mac 10.12.6 and this is the error report info:
Process: powder-x Path: /Volumes/VOLUME/*/Powder.app/Contents/MacOS/powder-xIdentifier: uk.org.powdertoy.snapshotVersion: MAJOR_VERSION (FULL_VERSION)Code Type: X86-64 (Native)Parent Process: ??? Responsible: powder-x User ID: 502
Date/Time: 2021-04-09 10:52:09.986 -0400OS Version: Mac OS X 10.12.6 (16G2136)Report Version: 12Anonymous UUID: 82BEEA33-326D-0811-7623-967FAB4D5C93
Sleep/Wake UUID: 4CDB3068-2A1C-40E1-82A8-C98638B6D221
Time Awake Since Boot: 210000 secondsTime Since Wake: 11000 seconds
System Integrity Protection: enabled
Notes: Translocated Process
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)Exception Codes: 0x0000000000000000, 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: DYLD, [0x4] Symbol missing
Dyld Error Message: Symbol not found: _objc_alloc_init Referenced from: /Volumes/VOLUME/*/Powder.app/Contents/MacOS/powder-x Expected in: /usr/lib/libobjc.A.dylib
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread0 dyld 0x0000000113fa09ee __abort_with_payload + 101 dyld 0x0000000113fa043b abort_with_payload_wrapper_internal + 902 dyld 0x0000000113fa0464 abort_with_payload + 9
You should add the ability for things to rotate. Maybe you could be able to take that rotation and make it into power like in real life.
Sounds hard to make but +1
I can't layer anything. Any time I layer an area larger than a few pixels, it layers over the ammount of elements i layered. For exanmple, I made an explosive mix, and it was 5 pixels layered. And then when I unpaused it was very unstable, and when I checked how many layers it was it was higher that 5 (at least 10).
@LBPHacker (View Post)
I do just the horizontal line and do in the command console !set x all 300.