New element TYPE

  • Z3R01215
    22nd Sep 2015 Member 0 Permalink

    Hello, ive been thinking of new element called TYPE (or whatever), that would make any practicle it touches to itself ctype/tmp/temp/life, based on if those ar not 0. So if TYPE has ctype water, tmp 100, temp 10 so the particle which touched it becomes also ctype water, tmp 100, temp 10. If temp of TYPE is 0, then temp of particle doesnt change, if ctype is none, then ctype doesnt change. If theres a problem about 0 not switching then you could assign a temp 2 which would describe which of temp, ctype, tmp, life it converts. This would have so many uses, i think i dont need to say them. Sorry for bad english. 

    Full Name: Type tool
    Short name: TYPE

    Description: Converts its ctype/life/temp/tmp to any particle it touches

    Destructable by bombs..

    Category: Special

    Edited 2 times by Z3R01215. Last: 22nd Sep 2015
  • jacob1
    22nd Sep 2015 Developer 0 Permalink
    You should read this https://powdertoy.co.uk/Wiki/W/Previously_requested_elements.html#Property_setter_.2F_property_ray
    which itself links to this: http://tpt.io/.224643

    Basically elements that set properties are a big no, you'll probably never see this happen in unmodded TPT. It would open up a lot of possibilities, but there are just many issues with future code and compatibility.
  • boxmein
    22nd Sep 2015 Former Staff 0 Permalink
Locked by jacob1: REJECTED