Is there a powdertoy element maker yet

  • hax4life
    15th Sep 2015 Member 0 Permalink

    Becouse i think that could get popular,and im getting bored of jacob1s mod,so im up to something new/custom elements,thanks if someone knows 1

  • Mrprocom
    15th Sep 2015 Moderator 0 Permalink
    @hax4life (View Post)
    Yes.

    But don't rely on it completely.

    Edited once by Mrprocom. Last: 15th Sep 2015
  • CeeJayBee
    15th Sep 2015 Member 0 Permalink

    Mrprocom:

    But don't reply on it completely.

    Edited once by CeeJayBee. Last: 15th Sep 2015
  • Mrprocom
    15th Sep 2015 Moderator 0 Permalink
  • FeynmanLogomaker
    15th Sep 2015 Member 0 Permalink
    It only runs on Windows, but you can use it on Linux with Wine - it's pretty easy to use but I've abandoned it so don't expect any updates
  • ChargedCreeper
    16th Sep 2015 Member 0 Permalink

    hax4life:

    Becouse i think that could get popular,and im getting bored of jacob1s mod,so im up to something new/custom elements,thanks if someone knows 1

     

    I could throw something together in Visual Studio that would at least let you make basic elements (like custom property values).

    Edited once by ChargedCreeper. Last: 16th Sep 2015
  • FeynmanLogomaker
    16th Sep 2015 Member 0 Permalink
    I'm considering making something cross-platform once I have the time.
  • jacob1
    16th Sep 2015 Developer 2 Permalink
    @FeynmanLogomaker (View Post)
    Why do that when you could instead make a script inside TPT.

    Imagine if you could create elements from in game, you would first select which element you are basing it off of, then maybe there would be some sliders / other stuff to change the properties, also other simple gui controls to add reactions with other elements and set transitions. Then you could test it live and change the properties as the element is on the screen.

    Then when you are done it would write the element script to a file.
  • FeynmanLogomaker
    16th Sep 2015 Member 1 Permalink
    You're right, I should do that.
  • nucular
    17th Sep 2015 Member 0 Permalink
    I might start to work on https://github.com/nucular/reactor again
    Probably not tho