TPT Minecraft Server

  • jacob1
    15th Dec 2016 Developer 1 Permalink
    @bacon-slayer (View Post)
    According to the message it was the explosion that killed you. Maybe your client showed you in a wall after that, but you didn't suffocate...

    Anyway I TPed you after talking with Maxpower199, to the ocean right next to your base. The bed thing is annoying and some day i'll improve the spawn point setting situation ...

    @ralphsmith717562 (View Post)
    done
  • bacon-slayer
    16th Dec 2016 Member 0 Permalink

    @jacob1 (View Post)

     Thanks alot Mr Jacob :D

  • basiliotornado
    28th Apr 2017 Member 0 Permalink

    Why do you have to claim land in creative? its really annoying me, you should only be ABLE to claim land if you want! :(

  • jacob2
    28th Apr 2017 Member 0 Permalink
    @basiliotornado (View Post)
    There was a ton of griefing otherwise. It is the only way to prevent the area around spawn from being totally destroyed. You get claim locks very rapidly, so it shouldn't be much of an issue.
  • basiliotornado
    28th Apr 2017 Member 0 Permalink

    cant you just use spawn protection? sorry i never configured a server so idk much

  • jacob2
    28th Apr 2017 Member 0 Permalink
    @basiliotornado (View Post)
    Yes it already does, in the form of a big claim around spawn. People were just going right outside of that and spamming lava, TNT, and drawing Nazi symbols
  • basiliotornado
    28th Apr 2017 Member 0 Permalink

    nevermind, i liked the old creative server better, oh well :/

  • jacob1
    23rd May 2017 Developer 0 Permalink
    This survival server is now updated to 1.12-pre5. So you'll need the prerelease 1.12 to join. All of the plugins are updated to 1.12 and seem to be working with no issues. The only one that broke is a permissions plugin, I will find a new one later.

    Also, the survival server has now been migrated to a new server. The new server is now Linux instead of Windows, and also uses digitalocean. It should have much better ping than the old server due to being in a datacenter, so if you thought the old server was laggy for some reason, this new location probably fixes that.

    I'm still working out a few issues but everything should up and running.
    Edited once by jacob1. Last: 23rd May 2017
  • MrResearch
    30th May 2017 Member 0 Permalink

    You guys really need EXP farm to get enchanted weapons.

    (Don't forget to use enchanted table)

    It really helps fight against the mob.

     

    PS: Don't join too many players it will make a WAR!!! (Some servers happened to this. So careful guys.)

    -Victim of the server war.

    Edited once by MrResearch. Last: 30th May 2017
  • jacob1
    30th May 2017 Developer 0 Permalink
    @MrResearch (View Post)
    We already have one! It's a really great enderman xp farm in the end. It uses the endermite design to get the enderman into the kill spot as fast as possible.

    You get levels insanely fast using this. I think I went all the way to 60 or 70 once (yes I know this is a massive waste)

    Edit: there was a minor war in one group :P. I'll try not to allow all the players to join into one group this time ... massive shared bases don't really work out.



    Update on the creative server:
    when 1.12 comes out, i'm going to reset the creative map. Currently, it uses an old survival map. This isn't very ideal ... it doesn't feel like creative when everything around spawn was originally created in survival. It will also move to the location that ran the survival server up until now. Since it is more powerful, it will also be able to run dynmap at creativemc.starcatcher.us.

    Also, mc.starcatcher.us. Now shows the dynmap again. But I still recommend you use this link instead since it is always guaranteed to work:dynmap.starcatcher.us

    Still waiting for the 1.12 update ... I thought it would be last week
    Edited 2 times by jacob1. Last: 30th May 2017