The graphics for tpt aren't necessarily very complicated; most of the processing is spent on the simulation itself.
how to process it on gpu? run app on gpu?
or do you know ways to increase fps?
Some people have made mods that use parallel processing, but they're extremely buggy. If you're really concerned about speed, jacob1's mod runs a few FPS faster than the official, and my mod has faster Lua (but a few fps lower for simulation)
Also, if fps is an issue for you, you should close your other programs before using TPT.
FeynmanLogomaker:
Some people have made mods that use parallel processing, but they're extremely buggy. If you're really concerned about speed, jacob1's mod runs a few FPS faster than the official, and my mod has faster Lua (but a few fps lower for simulation)
Also, if fps is an issue for you, you should close your other programs before using TPT.
To add to this maybe also try setting TPT to high priority via task manager.
FeynmanLogomaker:
if fps is an issue for you, you should close your other programs before using TPT.
Yes, im closing all programs but fps goes down with too many parcticles.
http://itmag.es/powderfps1 - pause
http://itmag.es/powderfps2 - without pause
voviks21:
FeynmanLogomaker:
if fps is an issue for you, you should close your other programs before using TPT.
Yes, im closing all programs but fps goes down with too many parcticles.
http://itmag.es/powderfps1 - pause
http://itmag.es/powderfps2 - without pause
I have a Core i7 4790k running at 4.5 GHz, and even that lags with a massive particle count. Try to maybe not use so many particles?
I have same cpu :]
but i think, gpu can work even faster than cpu with millions of particles