Save pressure

  • hittox
    5th Jul 2013 Member 2 Permalink

    I think this is a good idea and many people could make new kind of art with this. So if you could save pressure/velocity in a save it would be nice. This is where the idea is from   There are some examples with pictures in that thread :D I'm not sure if it's hard to code or something but it would be great if this would be implemented.

     

    Uses: Make awesome new art, can save bombs while they're exploding and still keep the same explosive power, you can think of more. :D :D

  • The-Fall
    5th Jul 2013 Member 0 Permalink

    You would also need to save particle velosity, the data regarding if a particle is in the process of a collision, you would also have to save ambient heat data, air pressure and directional air velocity.

     

    In other words, you have just made saves sizably larger.

  • tomastarkie
    6th Jul 2013 Member 0 Permalink

    @hittox (View Post)

     thanks for making thread for me and giving credit. greatly appreciated! :)

  • jacksonmj
    6th Jul 2013 Developer 0 Permalink

    @The-Fall (View Post)

    You would also need to save particle velosity, the data regarding if a particle is in the process of a collision, you would also have to save ambient heat data, air pressure and directional air velocity.

    Particle velocity is already saved, and I don't think any collision data is needed (I believe the only collision data we actually have anywhere in the game is FLAG_STAGNANT, which is not particularly important).

     

    Also, ambient heat data would only need to be saved if ambient heat is enabled, which I suspect isn't the case for most saves.

  • tomastarkie
    6th Jul 2013 Member 0 Permalink

    @jacksonmj (View Post)

     so would it be posssible to add the function?

  • jacob2
    6th Jul 2013 Member 0 Permalink
    I can do some comparisons later using my mod in checking save sizes with / without pressure. Holding shift when saving will do that if anyone wants to test. It doesn't save vx, vy, or hv (ambient heat) though.

    I know I did tests at one point, And the save got large with very random pressure, and not bad at all with minor near 0 pressure (?)
  • hittox
    6th Jul 2013 Member 0 Permalink

    So can this be done? Just say no or yes.

  • xetalim
    6th Jul 2013 Member 0 Permalink

    @hittox (View Post)

     If they can do stickmen and stickman rocket boots, this is possible:D

  • Potbelly
    6th Jul 2013 Banned 0 Permalink
    This post is hidden because the user is banned
  • xetalim
    6th Jul 2013 Member 2 Permalink

    @Potbelly (View Post)

     no

    but there's just 1 guy actively developing powder-toy.

    there are way more

    @mniip

    @jacob1

    @jacksonmj

    @savask

    @simon