OS X 10.7+ fullscreen

  • tombuutkamp
    2nd Jun 2013 Member 1 Permalink

    There may be another thread about this, but I just want to say that it's very annoying that OS X Lion (and later) can't use the full screen option. My screen is also too small to enter large mode. Everytime I try to enter the fullscreen mode, Powder Toy crashes and closes. This is a common bug, but can this be fixed? It shouldn't be so much work, and it would improve the usability of TPT. Can this be discussed with the developers of the game?

     

    I've tried looking into some source, but I'm not good at C++, and there doesn't seem to be any XCode projects, Or at least, I dont know if it exist. 

     

    I've pasted the quit log here: http://pastebin.com/US3Arr5T

     

     

    Thanks in advance.

     

    Edit: I'm also encountering the problem that when I download a .cps save and open it, it won't show up in TPT. Tried it with several saves, but none worked.

  • minecraft-physics
    2nd Jun 2013 Member 0 Permalink

    Similarly, My late 2006 iMac can enter double screen size mode (very useful), but my 2012 Macbook Pro can inexplicably not?! both have exactly the same screen size, yet tpt claims that mine is too small!? Both are running the same OS (Mac OSX 10.7.5)

  • tombuutkamp
    2nd Jun 2013 Member 0 Permalink

    I know the problem. OS X 10.7 + does the 'trick' as far as I know. On 10.5 it just works, same resolution, same depth etc., but 10.7 and 10.8 just don't do it. If I could have a Xcode project from TPT, I would fix it.

  • jacob1
    2nd Jun 2013 Developer 2 Permalink
    Simon needs to update the SDL lib that tpt uses to compile for mac in order to fix this. It uses 1.2.14 now, and 1.2.15 has been released now and fixes it. I haven't seen him in like 5-6 days though ...
  • tombuutkamp
    2nd Jun 2013 Member 0 Permalink

    That is great news! I hope it'll be fixed.