VINE behavior

  • weekendgamer
    20th Mar 2013 Member 0 Permalink

    I noticed recently that VINE in prior to TPT++ behaved differently in that it used to grow around anything. (even acid!) i decided to try this again with 86.1 and the VINE just turns into PLNT, is this an intended feature or is this a bug related to converting to c++? I haven't seen the change noted in any changelog.

  • fireball5000
    20th Mar 2013 Member 0 Permalink

    It's always done that. In my opinion, vine is a very usless element. It would be more fun if it kept on growing until the whole screen filled up.

  • NF
    20th Mar 2013 Member 0 Permalink

    @fireball5000 not really.

  • jacob1
    20th Mar 2013 Developer 0 Permalink
    I also think it's useless, and there used to be a way to make PLNT do the same thing as it. I noticed there was a difference but forgot what it was, it is because VINE_MODE or something is gone. I just never felt like fixing it because it's pretty useless anyway. If people care about it, maybe I could look into the differences.
  • Box-Poorsoft
    20th Mar 2013 Banned 0 Permalink
    This post is hidden because the user is banned