@nucular(View Post) that is a strange error, but it's from this line: "resampler_assert(dst_y > 0);". So, dst_y is <= 0, creating the error. It might be a corrupted stamp. A really long time ago my favorite stamp got corrupted, and every time I started the game it crashed. I narrowed down the stamps slowly until I found the crash. You could try that ... or maybe I could have it just return; instead of crashing the game if there was a problem like this