You should add magnetics.

  • ffngg
    3rd Jul 2015 Member 2 Permalink

    I know it would be very much coding but it would be a realy fun force to play with.

  • 12Me21
    3rd Jul 2015 Member 0 Permalink

    That is on the list of rejected suggestions

  • Jokersona
    3rd Jul 2015 Member 1 Permalink

    ffngg:

    I know it would be very much coding but it would be a realy fun force to play with.

     

    12Me21:

    That is on the list of rejected suggestions

     

    Yep, but this could be done as a mod if anyone wants to put the effort into it.

  • ffngg
    4th Jul 2015 Member 0 Permalink

    12Me21:

    That is on the list of rejected suggestions

     

    Why is it rejected?

  • boxmein
    4th Jul 2015 Former Staff 0 Permalink
    @ffngg (View Post)
    Because implementing it meaningfully in TPT would mean a "magnetic layer" has to be added which only affects metal-y elements. And we have quite a few layers already - particles, newtonian gravity, ambient heat, pressure, X velocity, Y velocity, all are considered in the movement of every single particle.
  • jacob1
    5th Jul 2015 Developer 0 Permalink
    Magnets aren't really rejected. I'd love to see the cool stuff people could do with realistic magnetic fields. By that I mean magnetic field lines with a + and - side, reactions with existing elements, and all that fancy stuff. I just don't really know how to code that, it is a lot of work anyway.
  • thomasxin
    5th Jul 2015 Member 0 Permalink

    How about no + or - fields, just a general attraction to metals, such as BREL, BRMT, METL, and such?

  • jacob2
    5th Jul 2015 Member 0 Permalink
    @thomasxin (View Post)
    But that's basically the same as Newtonian gravity

    Edit: The problem is not adding a new field. We already have a lot so clearly it isn't that hard. I just don't want a copy of something we already have that only affects a few elements.
    Edited once by jacob1. Last: 5th Jul 2015
  • DanielGalrito
    5th Jul 2015 Member 0 Permalink

    Can't it be just copy pasted from newt gravity and edited to work just with a few elements?

  • LiquidCaesium
    5th Jul 2015 Member 0 Permalink

    @DanielGalrito (View Post)

     No, because the gravity code uses a field and once again we run into a problem