Jacob1's Mod

  • jacob1
    13th Sep 2014 Developer 0 Permalink
    @EmirStarshyne (View Post)
    yes, you can add new complete elements in lua, see the elements API: https://powdertoy.co.uk/Wiki/W/Lua_API:Elements.html
    Also existing lua scripts are nice. There are a few element creators out there, like this one, although it's broken / incorrect in some places.
  • EmirStarshyne
    13th Sep 2014 Member 0 Permalink

    thank you for the directions, mate

    now i know where to start from :)

  • NikolaAnicic007
    18th Sep 2014 Member 1 Permalink

    Stamps don't work anymore in Jacob1's Mod, I tried K and L, but they won't even open the window... Is this a glitch, cause I got like 20 pages of stamps...but it opens anywhere else EXCEPT the mod...

  • asdf123
    18th Sep 2014 Member 0 Permalink

    May I suggest a 'overwrite save' button? I believe this was implemented in actual powdertoy a while ago, but it kept malfunctioning and not acutally overwriting the save. It is useful for prototyping spark mazes, etc.

    Thanks!

  • jacob1
    18th Sep 2014 Developer 0 Permalink
    @NikolaAnicic007 (View Post)
    Are you sure the stamps are in the right location? Press "open data folder" in simulation settings and make sure there is a stamps/ folder with stamps.def nearby. If you put my mod in a different location as TPT it can't find the stamps. I don't have this problem ...

    @asdf123 (View Post)
    I'm not sure what problems you were getting, but I think we do have that feature. When viewing one of your saves, if you click the left side of the button with it's name on it, it will overwrite the current save. If you click the right side it will open up the new save window where you can change some settings or reupload. This works just fine in my mod, possibly better because it will tell you if it succeeded or failed.
  • donttouchmydart3
    25th Sep 2014 Member 0 Permalink

    Discovered bug:

    Some levels do not load correctly

  • jacob1
    25th Sep 2014 Developer 0 Permalink
    @donttouchmydart3 (View Post)
    Can you give an example of one that's broken?
  • jacob1
    26th Sep 2014 Developer 0 Permalink
    @KB (View Post)
    I haven't added custom brush support to my mod ... but maybe I can try.
    Edit: or be lazy. At least I added the below thing though :P

    @NikolaAnicic007 (View Post)
    Ok, I added a rescan button to the next version of my mod. I'm not sure how, but I bet it's TPTMP causing that to happen.
    Edited 2 times by jacob1. Last: 28th Sep 2014
  • jacob1
    28th Sep 2014 Developer 0 Permalink
    Version 29.6 Released!

    Version 29.6 9/26/14
    Fix FIGH drawing. Fix loop edge mode, also stickmen now loop properly. Fix stickmen spawning with rocket boots. Stamps can be rotated without holding ctrl. Update TPTMP to version .82. Fix HUD issues with LAVA and FILT. Add a 'rescan stamps' button in the save browser.

    Just another mostly bugfix update, maybe eventually i'll get to more features. I've been really busy with school though.

    Download Version 29.6 for Mac OS X 10.5+ (32/64 bit universal binary)
    Download Version 29.6 - legacy for windows. Use this if your computer is too old for the first one (doesn't support sse2)
    Download Version 29.6 for 64 bit linux.
    Edited once by jacob1. Last: 28th Sep 2014