I've found a bug inwhich you place a block of something than make 2 holes on top of eachother than put something in it. If you use Flood erase it crashes TPT http://imgur.com/O4u6Da4
Er, could you explain it a little better?
If you make a solid block of material (I used GOO), then delete two pixels, one on top of the other, and fill that space with any other element, and then attempt to flood-erase those two pixels that you've just placed, TPT crashes.
Oh My....it does. What a shame. *debugging* :P
Hmm...that's odd. The debugger failed to report anything after crash.
JACOB! That really doesn't compile.
2. you now have if(!cm) TWICE! -_-
EDIT: *fixes it himself*
This is already fixed..
The !cm repeat is intended, even though it could be slightly changed, it would still have two !cm checks.