@chen1(View Post) Update... Inst crashes at (212, 217) Update... Inst also crashes at (216, 217) Update... Inst also crashes at (228, 217) Update... Inst also crashes at (232, 217) Update... Inst also crashes at (236, 217) Update... Inst also crashes at (236, 143) Update... Inst also crashes at (236, 139)
Update... Invalid wall tiles at coordinates (212, 217) (216, 217) (228, 217) (232, 217) (236, 217) (236, 143) (236, 139) Recommend you check those areas with the wall eraser tool. End of diagnostics check.
these invalid walls popped up on me right after uploading the patch- you can see them when you flood fill an empty save w/ any element- also, they stay there when you open a different or new(blank) save. glad youre looking into it