Elements that replace near Useless Elements

  • OmegaSupreme
    24th Dec 2011 Member 0 Permalink
    I know that most elements are rejected because of being Useless, Near Usless and/or Not having Enough Uses. I think it would be great if future elements that are created, will react with elements that we can do near nothing with, like:

    Singularity (SING) - Destroys everything but DMND - Other than that, it's just a fun, play-time element that users can use to destroy, and cause chaos within a save.

    Antimatter (AMTR) - Does everything Singularity does, except it doesn't produce negative pressure and it doesn't move as fast. NOTE: The only interesting thing I've seen this used for is an Antimatter Reactor - Brilliant, but other than that, Useless.
     
    All 24 LIFE Elements (BRAN, FROG, STAR, FRG2, LOTE, MYST, REPL, GNAR, WALL, COAG, MAZE, SEED, STAN, LLIF, 34 DMOE, PGOL, MOVE, AMOE, DANI, 2x2, ASIM, HLIF, & GOL) - As a whole, They are used for heating and cooling (Though recently made obsolete by LIGH), making gliders and stuff like that. The few interesting things I seen users do with the Life elements is: Make their name scroll across their Home Page (1 user at that), animated like formations and patterns, gliders, and making lasers look cool. The problem I find is that most are unused as a whole and there is just so many of them (Making it the largest catagory in TPT).

    First Fireworks Made (FWRK) - What I don't get is that instead of updating it to look and function exactly like FIRW, a replacment was made, which is Fireworks! (FIRW). It doesn't produce colors nowhere near like FIRW does and its nearly obsolete, other than that, it's Out-Of-Date and Usless.
  • Simon
    24th Dec 2011 Administrator 0 Permalink
    All the GoL types only use one element slot. FWRK was an element from cracker64's mod that was kept during the merge, both elements behave slightly differently and are in common use. SING and AMTR are just for fun elements, they have little function outside of sandbox use.
  • TYPE-LANCEL
    24th Dec 2011 Member 0 Permalink
    @OmegaSupreme (View Post)
    Replacing or deleting elements isn't a good idea. Every save that uses them will break.
  • Catelite
    24th Dec 2011 Former Staff 0 Permalink
    I've seen people do some pretty genius things with SING, myself. Someone made a machine that destroys itself by activating a ball of Powered Clone in its own belly, causing the machine to self-destruct by imploding.


    ...And Antimatter is difficult to work with, but you shouldn't expect much more from what is essentially powdered black hole. I made a gun that shoots super-heated antimatter once, it was cool. XD

    At the same time, Game of Life particles are basically like an genius bonus on the game, you can still do things with it with some difficulty if you don't understand how it works, but if you're one of the older people who grew up when GOL came into being (what like 40 years ago?) then you'd totally appreciate being able to use more than one ruleset on the grid at once, which to my knowledge has never been done before.
  • cctvdude99
    24th Dec 2011 Member 0 Permalink
    @Catelite (View Post)
    Anti-matter power plants have been done.

    @OmegaSupreme (View Post)
    Hm, let's see. Would you like it if Simon just decided to remove all the elements that you use in all your TPT saves? No, you wouldn't, 'cause all of your saves that use them would be broken completely. No elements will ever be removed, as saves will be damaged.
    The only element that has actually been removed was WIND, but that was because of a bug.
  • jenn4
    24th Dec 2011 Member 0 Permalink
    If all those are useless, how goo, plnt, nice inwr, desl and lot nore elements are useful?
  • ads999
    24th Dec 2011 Member 0 Permalink
    @TYPE-LANCEL (View Post) @cctvdude99 (View Post)

    OmegaSupreme:

    I know that most elements are rejected because of being Useless, Near Usless and/or Not having Enough Uses. I think it would be great if future elements that are created, will react with elements that we can do near nothing with, like:

    Singularity (SING) - Destroys everything but DMND - Other than that, it's just a fun, play-time element that users can use to destroy, and cause chaos within a save.

    Antimatter (AMTR) - Does everything Singularity does, except it doesn't produce negative pressure and it doesn't move as fast. NOTE: The only interesting thing I've seen this used for is an Antimatter Reactor - Brilliant, but other than that, Useless.
     
    All 24 LIFE Elements (BRAN, FROG, STAR, FRG2, LOTE, MYST, REPL, GNAR, WALL, COAG, MAZE, SEED, STAN, LLIF, 34 DMOE, PGOL, MOVE, AMOE, DANI, 2x2, ASIM, HLIF, & GOL) - As a whole, They are used for heating and cooling (Though recently made obsolete by LIGH), making gliders and stuff like that. The few interesting things I seen users do with the Life elements is: Make their name scroll across their Home Page (1 user at that), animated like formations and patterns, gliders, and making lasers look cool. The problem I find is that most are unused as a whole and there is just so many of them (Making it the largest catagory in TPT).

    First Fireworks Made (FWRK) - What I don't get is that instead of updating it to look and function exactly like FIRW, a replacment was made, which is Fireworks! (FIRW). It doesn't produce colors nowhere near like FIRW does and its nearly obsolete, other than that, it's Out-Of-Date and Usless.


    Where, in that block of text, did he say anything about removing them? Nowhere.
    He is simply stating that future elements Should have a reaction to some of the not so useful elements.
    Learn to read!
  • limelier
    24th Dec 2011 Member 0 Permalink
  • jonnie
    24th Dec 2011 Member 0 Permalink
    @omegasupreme       lol at the antimatter reactor XD
  • disturbed666
    24th Dec 2011 Member 0 Permalink
    @Catelite (View Post)
    If I remember sing was powdered black hole right???