@Chich(View Post) Woah. Relax? I wasn't even angry. -_- umadbro? I think you need to relax, if anything. I made a perfectly reasonable point, not even in my usual half-sarcastic way.
And: There's no such thing as "not being able to code". You just have to learn to code.
In my mod, there are bouncy balls, but its really just a buch of particles that keep getting the same velocity and position relative to the one in the middle. It still looks right and works, though. Anything more complicated is almost impossible because of the way the powder toy works.
@Chich(View Post) We'd all love to have moving solids etc. It's not that were to lazy, but the way in which the code is written is preventing us from it, because the mathmatics of the code won't allow it. To do so the game would have to be done again from scratch. And there is over 100 MB of code.
no i get that the code and way powder works cant do it, its a challenge that is so stupid to attempt with the current powder, when it could be done in some other program.
What i meant is that, taking all the chemical properties, velocity, heat, etc from powder, and putting that into a program that can handle all the physics, moving objects etc