I discussed it with @LBPhacker (the person who maintains new tptmpv2), it seems like the problem is on your end. Make sure you have a stable network connection.
Tptmp works just fine.
How do you know the powder.pref file is corrupt? Does it give any error in game?
One thing that was recently changed that could cause an issue is how the undo history limit used to work. Did you ever change that?
Need more information.
No errors or anything it just currupts when leaving the game (Only does this in the modded one) sometimes so the game just resets the file (like it was a fresh install) and I get logged out and all my setting are reset to default, I used to have the undo limit as 64 but that was deleted the first time it currupted and reset so i don't think that would cuase anything to happen.
I'd like to see my FPS again, can we get an option to revert this change?
I haven't changed anything that could cause such an issue. Plus, I haven't seen any other report mentioning about it.
It's possible you might have accidentally corrupted it while changing the default undo limit.
Sure.
This brings our old friend PET back to the game (This time it's more intelligent tho). Can follow STKMs, Fight with FIGH, avoid falling from egdes and tons of other things. Looks better too.
Apart from adding PET, this version also brings back FPS counter and fixes some bugs with the new HUD.
Brings Improvments to PET like smoother movements, better detection system, adds a life bar and ability to expand and also fix random spawn bug. Update Mod to latest snapshot.
This version updates the inbuilt tptmp script to v2.0.21, fixing unknown element bug and brings some optimisations to PET & PROJ. It also includes a new element MISL (Missile) found in special menu.
Nice mod
can you add a "placeholder" element for liquids/solids/powders/gases? because i want to use the element editor but i dont want to change an element and have to use it later to find out its been changed
The sole purpose of element editor is to allow users to edit the inbuilt elements, not sure if there's need for that. Also the changes are temporary and lost once you restart the game.
This is quite a big update (in terms of number of things changed), I tried to solve all the issues I found while testing but feel free to test it by yourself and report any issues/ bugs you find.
There a whole new theme control centre, a major overhaul to mod settings and many fixes to the recently introduced elements.
Here's a short changelog,
I am releasing as 29.5 instead of 30.0 so that I can get sometime before the final release, hope you like the update.