OrthogonalCaster
OrthogonalCaster
8 / 1
20th Aug 2021
24th Aug 2021
Now with an extra 3rd factory version! First 2 versions operate on creating a spark cycle continuously. The 3rd one, in contrast, works by combining the template divided into 2 parts - the frame and the circuit, making config quick, easy and expandable.

Comments

  • Emperor_of_Catkind
    Emperor_of_Catkind
    28th Oct 2021
    Ow you did it a long time ago +1
  • OrthogonalCaster
    OrthogonalCaster
    24th Aug 2021
    Also added a destructive mover, as an extra example.
  • OrthogonalCaster
    OrthogonalCaster
    22nd Aug 2021
    V2 is more fun to make and potentially smaller, but V3 is much easier to implement.
  • OrthogonalCaster
    OrthogonalCaster
    22nd Aug 2021
    Added another mover design in a V3 factory, to show what should be changed for bigger template sizes. Also streamlined the circuit adder part.
  • OrthogonalCaster
    OrthogonalCaster
    21st Aug 2021
    Finally found the rare bug! Turns out, if movers are generated too close, a sparked PSCN from one mover can affect the PSTN from the mover ahead of it, which breaks every mover that follows. Affects only the demo and not the performance in supposed applications.
  • OrthogonalCaster
    OrthogonalCaster
    21st Aug 2021
    Added the 3rd factory, which is experimental as of now.