Difference between revisions of "Element:SAND"

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(Uses)
(Reaction with SLCN creates molten ''SAND,'' which creates SAND when cooled, rather than glass.)
 
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{{ infobox Element
 
{{ infobox Element
| icon = WATR.png
+
| icon = SAND.png
| longname = Water
+
| longname = Sand
 
| image = [[File:SANDsticker.gif]]
 
| image = [[File:SANDsticker.gif]]
  
| advection = 0.60
+
| identifier = DEFAULT_PT_SAND
| airdrag = 0.010
+
| name = SAND
| airloss = 0.98
+
| description = Heavy particles. Melts into glass.
| collision = 0.00
+
| colour = FFD090
| colour = 2030D0
+
| menusection = SC_POWDERS
| description = Liquid. Conducts electricity. Freezes. Extinguishes fires.
+
| menuvisible = 1
| diffusion = 0.00
+
| advection = 0.4
 +
| airdrag = 0.04
 +
| airloss = 0.94
 +
| loss = 0.95
 +
| collision = -0.1
 +
| diffusion = 0
 
| explosive = 0
 
| explosive = 0
| falldown = 2
+
| falldown = 1
 
| flammable = 0
 
| flammable = 0
| gravity = 0.10
+
| gravity = 0.3
| hardness = 20
+
| hardness = 1
| heatconduct = 29
+
| heatconduct = 150
 +
| hotair = 0
 +
| meltable = 5
 +
| state = ST_SOLID
 +
| temperature = 295.15
 +
| weight = 90
 +
| properties = TYPE_PART
 +
| lowtemperature =
 +
| lowtemperaturetransition =
 +
| hightemperature = 1973
 +
| hightemperaturetransition = LAVA
 +
| lowpressure =
 +
| lowpressuretransition =
 
| highpressure =  
 
| highpressure =  
 
| highpressuretransition =  
 
| highpressuretransition =  
| hightemperature = 373.00
 
| hightemperaturetransition = WTRV
 
| hotair = 0.000000
 
| identifier = DEFAULT_PT_WATR
 
| loss = 0.95
 
| lowpressure =
 
| lowpressuretransition =
 
| lowtemperature = 273.15
 
| lowtemperaturetransition = ICE
 
| meltable = 0
 
| name = WATR
 
| properties = TYPE_LIQUID | PROP_CONDUCTS | PROP_NEUTPENETRATE | PROP_LIFE_DEC
 
| state = ST_LIQUID
 
| temperature = 293.15
 
| weight = 30
 
 
}}
 
}}
  
== Reactions ==
+
Sand is a heavy powder with a relatively high melting point. Sand melts into Molten [[Element:GLAS|glass]].
When SAND melts it creates glass.
+
 
 +
== Creation ==
 +
 
 +
Molten [[Element:SLCN|powdered silicon]] may randomly turn into molten sand on contact with [[Element:OXYG|oxygen]] with 1/3 probability:
 +
 
 +
3×{{MaterialBtn|SLCN}} + 3×{{MaterialBtn|OXYG}} → {{MaterialBtn|SAND}} + {{MaterialBtn|STNE}} + {{MaterialBtn|CLST}} / {{MaterialBtn|PQRT}}
 +
 
 +
Flowing [[Element:WATR|water]] erodes [[Element:ROCK|rock]] into sand with 1/3 probability:
  
== Uses ==
+
3×{{MaterialBtn|ROCK}} + 3×{{MaterialBtn|WATR}} → {{MaterialBtn|SAND}} + 2×{{MaterialBtn|STNE}} + 3×{{MaterialBtn|WATR}}
You can use SAND for landscapes and GLAS factories
 
  
{{Languages}}
+
{{Languages|Element:SAND}}
  
 
[[Category:Elements]]
 
[[Category:Elements]]
[[Category:Liquids]]
+
[[Category:Powders]]
[[Category:Work in progress]]
 

Latest revision as of 23:13, 12 October 2022

SAND.png Sand
SANDsticker.gif
Heavy particles. Melts into glass.
Properties
Section Powders
Spawn temperature 22°C
Heat Conductivity 60%
Relative weight 90
Gravity 0.3
Acid dissolve rate 0.1%
Flammability 0
State Powder
Transitions
High temperature LAVA.png above 1699.85°C
Source code


Sand is a heavy powder with a relatively high melting point. Sand melts into Molten glass.

Creation

Molten powdered silicon may randomly turn into molten sand on contact with oxygen with 1/3 probability:

SLCN.png + 3×OXYG.pngSAND.png + STNE.png + CLST.png / PQRT.png

Flowing water erodes rock into sand with 1/3 probability:

ROCK.png + 3×WATR.pngSAND.png + 2×STNE.png + 3×WATR.png

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