Difference between revisions of "Elements:Explosives/ko"
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* {{MaterialBtn | FIRE}} 불이다. 가연성 물질을 점화시킨다. 'Ambient Heat' 설정이 켜졌을 때 주변 온도를 상승시킨다. 초고온의 [[Element:FIRE | 불]]은 [[Element:PLSM | 플라즈마]]로 변환될 수 있다. | * {{MaterialBtn | FIRE}} 불이다. 가연성 물질을 점화시킨다. 'Ambient Heat' 설정이 켜졌을 때 주변 온도를 상승시킨다. 초고온의 [[Element:FIRE | 불]]은 [[Element:PLSM | 플라즈마]]로 변환될 수 있다. | ||
− | + | * {{MaterialBtn | GUN}} 화약이다. 가벼운 가루이며 [[Element:FIRE | 불]] 및 [[Element:SPRK | 전류]]이나 고온에 반응할 수 있다. | |
− | + | * {{MaterialBtn | NITR}} 니트로글리세린이다. 불 및 전류나 고온 및 고압에 반응한다. [[Element:CLST | 점토 가루]]와 반응하여 [[Element:TNT | 트라이나이트로톨루엔(TNT)]]을 생성하거나 [[Element:NEUT | 중성자]]와 반응하여 [[Element:OIL | 기름]]을 생성할 수 있다. | |
− | + | * {{MaterialBtn | C-4}} C-4 고성능 폭약이다. 불 및 전류나 고온 및 고압에 반응한다. | |
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'''Description:''' | '''Description:''' |
Revision as of 07:37, 14 May 2020
Language: | English • 한국어 • polski • русский • 中文 |
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이 문서는 The Powder Toy의 폭발성 물질들을 다루고 있다. 물질의 이미지를 클릭하여 해당 물질에 대한 자세한 설명을 볼 수 있다.
이 물질들은 불에 노출 될 때 대부분 반응하며 각 물질은 서로 다른 특성이 있다. 압력, 고온, 전류, 다른 입자와의 접촉, 플라즈마 및 물에 대해 반응을 보일 수 있다.
- 불이다. 가연성 물질을 점화시킨다. 'Ambient Heat' 설정이 켜졌을 때 주변 온도를 상승시킨다. 초고온의 불은 플라즈마로 변환될 수 있다.
- 화약이다. 가벼운 가루이며 불 및 전류이나 고온에 반응할 수 있다.
- 니트로글리세린이다. 불 및 전류나 고온 및 고압에 반응한다. 점토 가루와 반응하여 트라이나이트로톨루엔(TNT)을 생성하거나 중성자와 반응하여 기름을 생성할 수 있다.
- C-4 고성능 폭약이다. 불 및 전류나 고온 및 고압에 반응한다.
Description: "Solid pressure sensitive explosive."
Type: Solid
Will explode when exposed to high pressure, SPRK, heat, or FIRE. Transforms into GOO when exposed to NEUT.
Contents
Rubidium
Description: "Rubidium. Explosive, especially on contact with water. Low melting point."
Type: Solid
Explodes on contact with WATR, ACID and FIRE. Will not explode with SPRK, unlike other explosives. It will instead conduct just like normal metal. Melts into liquid rubidium at ~37.8C.
Liquid Rubidium
Description: "Liquid Rubidium."
Type: Liquid
The same as RBDM, except it's a liquid.
Thunder
Description: "Lightning! Very hot, inflicts damage upon most materials, transfers current to metals."
Type: Energy
Very hot liquid-like substance, passes a SPRK to any conductive materials. One of the most destructive elements, will create a strong pressure shock wave (256 pressure) as well as conducting its temp when in contact with non-metals (or metals that are unable to conduct electricity because a spark has just passed by). THDR's movements are not affected by pressure.
Thermite
Description: "Thermite. Burns at extremely high temperature."
Type: Powder
THRM will react with FIRE, PLSM, LAVA and LIFE. It generates very large amounts of heat (Around 3000C just after ignition), hot enough to melt TTAN. Molten THRM turns into BMTL when cooled.
Cold flame
Description: "Sub-zero flame."
Type: Gas
'Cold Fire' that burns at -273.15C/0K. Will ignite C-5 and ANAR, but not other elements.
Fireworks
Description: "Fireworks! Colorful, set off by fire."
Type: Powder
After contacting FIRE, FIRW will shoot off upward and explode with hot (temp of 6000C to 9000C) and colorful embers. Use decorations to change ember colors.
Explodes when tmp > 1, and life = 0.
Lightning
Description: "Lightning. Change the brush size to set the size of the lightning."
Type: None / Special
Bolt or "Arc" Lightning, Very short-lived element, ~2 to 5 frames of persistence. Upon clicking a "bolt" of LIGH will extend from the brush (angle is random, always downward when with the gravity setting on 'vertical', but at any angle when the gravity setting is 'off' (and generally pointing toward the centre of the screen when the gravity setting is on 'radial')), then dissipate, leaving a "thunderclap" pressure wave in its wake. Generates an extreme amount of heat and pressure upon making contact with another element, but not penetrating it, striking the surface only. Will spark conductors that survive the impact. Can be produced by sparking TESC. Length, temp, and pressure of bolt are based on the brush size used to produce it.
Destructive Bomb
Description: "More destructive Bomb, can break through virtually anything."
Type: Powder
Much more destructive than BOMB. When within 2 pixels of another element (except for DMND, any type of clone, or any type of Wall), DEST releases high amounts of heat and pressure, melting and/or scattering most elements. DEST survives for many frames after the initial impact and often tends to dig into whatever is in the way.
Original Fireworks
Description: "Original version of fireworks, activated by heat/neutrons."
Type: Powder
Explodes with neutrons or heat (200C). Jumps higher than FIRW but has odd trajectories and pale embers. Explodes when hot (temp of ~7000C upwards).
Bomb
Description: "Bomb. Explodes and destroys all surrounding particles when it touches something."
Type: Powder
Explodes when it touches any other particles except for DMND, any type of clone, or any type of Wall. When BOMB explodes, all particles within an 8 pixel radius are replaced by EMBR (except for diamond, clone, etc) at 9725.85C, with pressure produced. This EMBR 'shrapnel' is ejected at the explosion temperature after explosion occurs, causing damage. However, the shrapnel's conductivity rapidly decreases with its life and will cease to exist after a while.
C-5
Description: "Cold explosive, set off by anything cold."
Type: Solid
Explodes when cold, produces CFLM and pressure. Only reacts with LOXY, LN2, CFLM, TRON and any other liquid cooled to below -173.85C/99K. Not pressure sensitive.
Trinitrotoluene
Description: "TNT, explodes all at once"
Type: solid
A solid explosive similar to C-4, but creates more pressure and less fire. It is quite a hot explosive, hot enough to melt METL. TNT will explode into bomb shrapnel upon detonation. TNT is the only explosive that explodes instantaneously upon ignition. It was added in version 69.0 beta.
Ignition cord
Description: "Ignition cord. Burns slowly with fire and sparks."
Type: Solid
A slow burning fuse-like material. IGNC, unlike FUSE, can be ignited by FIRE as well as hot materials. It burns with EMBR and FIRE at low temperatures. IGNC can be used as a delay to set off low grade explosives, and it can also burn in WATER. NEUT can pass through IGNC without distortion. Added in v70.0.
Gravity Bomb
Description: "Gravity bomb. Sticks to the first element it touches and produces a strong gravity push."
Type: Powder
Sticks to the first particle it touches and creates a burst of positive gravity, then a strong burst of negative gravity. Newtonian gravity must be enabled for it to work.