Difference between revisions of "Stickman"

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fix this page please
 
 
 
Stickman is a character which can be controlled by the player using arrow keys. Stickman 2 is simply another entity controlled by the WASD keys.
 
Stickman is a character which can be controlled by the player using arrow keys. Stickman 2 is simply another entity controlled by the WASD keys.
  
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Notable combinations:
 
Notable combinations:
 
Gel can be put inside the head of stickman
 
Gel can be put inside the head of stickman
Stickman can use Broken metal to charge metal objects.?
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Stickman can spark metal objects by pressing down (s for STK2) when it's head is inside them.
  
 
Health:
 
Health:
  
Stickman starts/spawns with 100 health, which can be seen if you hover the mouse over the middle of its head. STKM loses health if its temperature is above 51.85, or below 29.15. Therefor it is hurt by any elements that spawn outside this temperature range. However, some elements hurt stickman regardless of the temperature. These are: {{MaterialBtn | SPRK}}, {{MaterialBtn | VIRS}}, {{MaterialBtn | ACID}}, {{MaterialBtn | AMTR}}, {{MaterialBtn | URAN}}, {{MaterialBtn | PLUT}}, and {{MaterialBtn | NEUT}}, as well as the elements that destroy all particles: {{MaterialBtn | VOID}}, {{MaterialBtn | VACU}}, {{MaterialBtn | PVOD}}, {{MaterialBtn | BHOL}}, and {{MaterialBtn | BOMB}} (but only if the middle of the head is inside the blast)  
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Stickman starts/spawns with 100 health, which can be seen if you hover the mouse over the middle of its head. STKM loses health if its temperature is above 49.85C, or below -30.15C. Therefore it is hurt by any elements that spawn outside this temperature range. However, some elements hurt stickman regardless of the temperature. Examples of these are: {{MaterialBtn | SPRK}}, {{MaterialBtn | VIRS}}, {{MaterialBtn | ACID}}, {{MaterialBtn | AMTR}}, {{MaterialBtn | URAN}}, {{MaterialBtn | PLUT}}, and {{MaterialBtn | NEUT}}, as well as the elements that destroy all particles: {{MaterialBtn | VOID}}, {{MaterialBtn | VACU}}, {{MaterialBtn | PVOD}}, {{MaterialBtn | BHOL}}, and {{MaterialBtn | BOMB}} (but only if the middle of the head is inside the blast)  
  
If Stickman is inside an element that hurts it, it will try to jump out.
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If Stickman is inside an element that hurts it, it will try to jump out, it will also start jumping when standing on something that is too hot.
  
 
Creation:  
 
Creation:  
  
If there is not a stickman on the screen, a new one will be created at the SPWN particle. Usuallly threre is only 1 spawn on the screen at a time. unless you use the console to mae more.
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If there is not a stickman on the screen, a new one will be created at the SPWN particle.

Revision as of 03:46, 10 February 2015

Stickman is a character which can be controlled by the player using arrow keys. Stickman 2 is simply another entity controlled by the WASD keys.

One of the special abilities of stickman is to absorb and gain abilities of elements. When a non-solid particle contacts the stickman's head, the stickman usually gains the ability to spit that element out of its head.

Notable combinations: Gel can be put inside the head of stickman Stickman can spark metal objects by pressing down (s for STK2) when it's head is inside them.

Health:

Stickman starts/spawns with 100 health, which can be seen if you hover the mouse over the middle of its head. STKM loses health if its temperature is above 49.85C, or below -30.15C. Therefore it is hurt by any elements that spawn outside this temperature range. However, some elements hurt stickman regardless of the temperature. Examples of these are: SPRK.png, VIRS.png, ACID.png, AMTR.png, URAN.png, PLUT.png, and NEUT.png, as well as the elements that destroy all particles: VOID.png, VACU.png, PVOD.png, BHOL.png, and BOMB.png (but only if the middle of the head is inside the blast)

If Stickman is inside an element that hurts it, it will try to jump out, it will also start jumping when standing on something that is too hot.

Creation:

If there is not a stickman on the screen, a new one will be created at the SPWN particle.