Difference between revisions of "Elements:Explosives/ko"

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(Created page with "{{Languages|Elements:Explosives}} 이 문서는 '''The Powder Toy의 폭발성 물질들'''을 다루고 있다. 물질의 이미지를 클릭하여 해당 물질에 대한...")
 
 
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이 문서는 '''The Powder Toy의 폭발성 물질들'''을 다루고 있다. 물질의 이미지를 클릭하여 해당 물질에 대한 자세한 설명을 볼 수 있다.
 
이 문서는 '''The Powder Toy의 폭발성 물질들'''을 다루고 있다. 물질의 이미지를 클릭하여 해당 물질에 대한 자세한 설명을 볼 수 있다.
  
이 물질들은 [[Elements:FIRE | 불]]에 노출 될 때 대부분 반응하며 각 물질은 서로 다른 특성이 있다. 압력, 고온, [[Elements:SPRK | 전류]], 다른 입자와의 접촉, [[Elements:PLSM | 플라즈마]] 및 [[Elements:WATR | 물]]에 대해 반응을 보일 수 있다.  
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이 물질들은 [[Element:FIRE | 불]]에 노출 될 때 대부분 반응하며 각 물질은 서로 다른 특성이 있다. 압력, 고온, [[Element:SPRK | 전류]], 다른 입자와의 접촉, [[Element:PLSM | 플라즈마]] 및 [[Element:WATR | 물]]에 대해 반응을 보일 수 있다.  
  
Most elements in this category all burn or react when exposed to FIRE (except FIRE itself, C5 and CFLM), and each element has different properties that cause it to react differently. Pressure, high temperature (temp), [[Elements:Electronics|electricity]], contact with other particles, fire (FIRE), plasma (PLSM), and even water (WATR) can be triggers to certain elements in this category.
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* {{MaterialBtn | FIRE}} 불이다. 가연성 물질을 점화시킨다. 'Ambient Heat' 설정이 켜졌을 때 주변 온도를 상승시킨다. 초고온의 화염은 플라즈마로 변환될 수 있다.
 +
* {{MaterialBtn | GUN}} 화약이다. 가벼운 가루이며 불 및 전류이나 고온에 반응할 수 있다.
 +
* {{MaterialBtn | NITR}} 니트로글리세린이다. 불 및 전류나 고온 및 고압에 반응한다. [[Element:CLST | 점토 가루]]와 반응하여 [[Element:TNT | 트라이나이트로톨루엔(TNT)]]을 생성하거나 [[Element:NEUT | 중성자]]와 반응하여 [[Element:OIL | 기름]]을 생성할 수 있다.
 +
* {{MaterialBtn | C-4}} C-4 고성능 폭약이다. 불 및 전류나 고온 및 고압에 반응한다. 중성자와 반응하여 [[Element:GOO | 끈적한 물질]]을 생성할 수 있다.
 +
* {{MaterialBtn | RBDM}} 루비듐이다. 불 및 [[Element:ACID | 산]], 그리고 물에 반응한다. 전류가 통할 수 있으며(폭발하지 않는다) 융해할 수 있다.
 +
* {{MaterialBtn | LRBD}} 액체 루비듐이다. [[Element:RBDM | 루비듐]]의 액체 상태이다.  
  
=== [[File:FIRE.png|FIRE]] [[Element:FIRE|Fire]]  ===
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=== [[File:THDR.png|THDR]] [[Element:THDR|천둥 생성 물질]]  ===
 
 
'''Description:'''
 
"Ignites flammable materials. Heats empty space around it with the Ambient heat setting on."
 
 
 
'''Type:'''
 
Gas (considered a powder for some walls)
 
 
 
Ignites flammable substances and heats up most elements. When FIRE is hot enough, it turns to [[Element:PLSM]].
 
 
 
=== [[File:GUN.png|GUN]] [[Element:GUN|Gunpowder]]  ===
 
 
 
'''Description:'''
 
"Gunpowder. Light dust, explodes on contact with FIRE or spark (SPRK)."
 
 
 
'''Type:'''
 
Powder
 
 
 
Explosive powder.Can be ignited by SPRK, FIRE, or a temp of 400C or greater.
 
 
 
=== [[File:NITR.png|NITR]] [[Element:NITR|Nitroglycerin]]  ===
 
 
 
'''Description:'''
 
"Nitroglycerin. Pressure sensitive explosive. Mix with CLST to make TNT."
 
 
 
'''Type:''' Liquid.
 
 
 
'''Spawn temp:''' +22.00 ''C'' / 295.15 ''K''.
 
 
 
Hex triplet colour: #20e010.
 
 
 
 
 
Flammable; explosively ignites if in contact with [[Element:SPRK|SPRK]], [[Element:FIRE|FIRE]], [[Element:PLSM|PLSM]], or [[Element:LAVA|LAVA]].
 
 
 
Forms [[Element:TNT|TNT]] if mixed with [[Element:CLST|CLST]].
 
 
 
Transforms to [[Element:OIL|OIL]] if irradiated with [[Element:NEUT|NEUT]].
 
 
 
=== [[File:C-4.png|C-4]] [[Element:C-4|C-4]]  ===
 
 
 
'''Description:'''
 
"Solid pressure sensitive explosive."
 
 
 
'''Type:'''
 
Solid
 
 
 
Will explode when exposed to high pressure, SPRK, heat, or FIRE. Transforms into GOO when exposed to NEUT.
 
 
 
=== [[File:RBDM.png|RBDM]] [[Element:RBDM|Rubidium]]  ===
 
 
 
'''Description:'''
 
"Rubidium. Explosive, especially on contact with water. Low melting point."
 
 
 
'''Type:'''
 
Solid
 
 
 
Explodes on contact with WATR, ACID and FIRE. Will not explode with SPRK, unlike other explosives. It will instead conduct just like normal metal. Melts into liquid rubidium at ~37.8C.
 
 
 
=== [[File:LRBD.png|LRBD]] [[Element:LRBD|Liquid Rubidium]]  ===
 
 
 
'''Description:'''
 
"Liquid Rubidium."
 
 
 
'''Type:'''
 
Liquid
 
 
 
The same as RBDM, except it's a liquid.
 
 
 
=== [[File:THDR.png|THDR]] [[Element:THDR|Thunder]]  ===
 
  
 
'''Description:'''
 
'''Description:'''
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Very hot liquid-like substance, passes a SPRK to any conductive materials. One of the most destructive elements, will create a strong pressure shock wave (256 pressure) as well as conducting its temp when in contact with non-metals (or metals that are unable to conduct electricity because a spark has just passed by). THDR's movements are not affected by pressure.
 
Very hot liquid-like substance, passes a SPRK to any conductive materials. One of the most destructive elements, will create a strong pressure shock wave (256 pressure) as well as conducting its temp when in contact with non-metals (or metals that are unable to conduct electricity because a spark has just passed by). THDR's movements are not affected by pressure.
  
=== [[File:THRM.png|THRM]] [[Element:THRM|Thermite]]  ===
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=== [[File:THRM.png|THRM]] [[Element:THRM|테르밋]]  ===
  
 
'''Description:'''
 
'''Description:'''
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Powder
 
Powder
 
   
 
   
THRM will react with FIRE, PLSM, LAVA and LIFE. It generates very large amounts of heat (Around 3000C just after ignition), hot enough to melt TTAN. Molten THRM turns into BMTL when cooled.
+
THRM will react with FIRE, PLSM, LAVA and LIFE. It generates very large amounts of heat (Around 3000C just after ignition), hot enough to melt TTAN. Molten THRM turns into BMTL when cooled.  
 
 
=== [[File:CFLM.png|CFLM]] [[Element:CFLM|Cold flame]]  ===
 
 
 
'''Description:'''
 
"Sub-zero flame."
 
 
 
'''Type:'''
 
Gas
 
  
'Cold Fire' that burns at -273.15C/0K. Will ignite C-5 and ANAR, but not other elements.
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* {{MaterialBtn | CFLM}} 냉각 화염이다. 온도가 절대 영도이며. [[Element:C-5 | C-5 냉각 폭탄]]과 [[Element:ANAR | 반중력 가루]]를 점화시킨다.  
  
=== [[File:FIRW.png|FIRW]] [[Element:FIRW|Fireworks]]  ===
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=== [[File:FIRW.png|FIRW]] [[Element:FIRW|제2 불꽃 화약]]  ===
  
 
'''Description:'''
 
'''Description:'''
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Explodes when tmp > 1, and life = 0.
 
Explodes when tmp > 1, and life = 0.
  
=== [[File:LIGH.png|LIGH]] [[Element:LIGH|Lightning]]  ===
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* {{MaterialBtn | FUSE}} 퓨즈이다. 고온의 물질 및 전류에 반응한다.
 +
* {{MaterialBtn | FSEP}} 퓨즈 가루이다. [[Element:FUSE | 퓨즈]]의 가루 상태이다.
 +
 
 +
=== [[File:LIGH.png|LIGH]] [[Element:LIGH|번개]]  ===
  
 
'''Description:'''
 
'''Description:'''
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Bolt or "Arc" Lightning, Very short-lived element, ~2 to 5 frames of persistence. Upon clicking a "bolt" of LIGH will extend from the brush (angle is random, always downward when with the gravity setting on 'vertical', but at any angle when the gravity setting is 'off' (and generally pointing toward the centre of the screen when the gravity setting is on 'radial')), then dissipate, leaving a "thunderclap" pressure wave in its wake. Generates an extreme amount of heat and pressure upon making contact with another element, but not penetrating it, striking the surface only. Will spark conductors that survive the impact. Can be produced by sparking TESC. Length, temp, and pressure of bolt are based on the brush size used to produce it.
 
Bolt or "Arc" Lightning, Very short-lived element, ~2 to 5 frames of persistence. Upon clicking a "bolt" of LIGH will extend from the brush (angle is random, always downward when with the gravity setting on 'vertical', but at any angle when the gravity setting is 'off' (and generally pointing toward the centre of the screen when the gravity setting is on 'radial')), then dissipate, leaving a "thunderclap" pressure wave in its wake. Generates an extreme amount of heat and pressure upon making contact with another element, but not penetrating it, striking the surface only. Will spark conductors that survive the impact. Can be produced by sparking TESC. Length, temp, and pressure of bolt are based on the brush size used to produce it.
  
=== [[File:DEST.png|DEST]] [[Element:DEST|Destructive Bomb]]  ===
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=== [[File:DEST.png|DEST]] [[Element:DEST|더욱 파괴적인 폭탄]]  ===
  
 
'''Description:'''
 
'''Description:'''
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Much more destructive than BOMB. When within 2 pixels of another element (except for DMND, any type of clone, or any type of Wall), DEST releases high amounts of heat and pressure, melting and/or scattering most elements. DEST survives for many frames after the initial impact and often tends to dig into whatever is in the way.
 
Much more destructive than BOMB. When within 2 pixels of another element (except for DMND, any type of clone, or any type of Wall), DEST releases high amounts of heat and pressure, melting and/or scattering most elements. DEST survives for many frames after the initial impact and often tends to dig into whatever is in the way.
  
=== [[File:FWRK.png|FWRK]] [[Element:FWRK|Original Fireworks]]  ===
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=== [[File:FWRK.png|FWRK]] [[Element:FWRK|제1 불꽃 화약]]  ===
  
 
'''Description:'''
 
'''Description:'''
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Explodes with neutrons or heat (200C). Jumps higher than FIRW but has odd trajectories and pale embers. Explodes when hot (temp of ~7000C upwards).
 
Explodes with neutrons or heat (200C). Jumps higher than FIRW but has odd trajectories and pale embers. Explodes when hot (temp of ~7000C upwards).
  
=== [[File:BOMB.png|BOMB]] [[Element:BOMB|Bomb]]  ===
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* {{MaterialBtn | BOMB}} 폭탄이다. 자기 자신에 닿은 모든 입자를 즉시 폭발시킨다.  
 
 
'''Description:'''
 
"Bomb. Explodes and destroys all surrounding particles when it touches something."
 
 
 
'''Type:'''
 
Powder
 
 
 
Explodes when it touches any other particles except for DMND, any type of clone, or any type of Wall. When BOMB explodes, all particles within an 8 pixel radius are replaced by EMBR (except for diamond, clone, etc) at 9725.85C, with pressure produced. This EMBR 'shrapnel' is ejected at the explosion temperature after explosion occurs, causing damage. However, the shrapnel's conductivity rapidly decreases with its life and will cease to exist after a while.
 
  
=== [[File:C-5.png|C-5]] [[Element:C-5|C-5]]  ===
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=== [[File:C-5.png|C-5]] [[Element:C-5|C-5 냉각 폭탄]]  ===
  
 
'''Description:'''
 
'''Description:'''
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Explodes when cold, produces CFLM and pressure. Only reacts with LOXY, LN2, CFLM, TRON and any other liquid cooled to below -173.85C/99K. Not pressure sensitive.
 
Explodes when cold, produces CFLM and pressure. Only reacts with LOXY, LN2, CFLM, TRON and any other liquid cooled to below -173.85C/99K. Not pressure sensitive.
  
=== [[File:TNT.png|TNT]] [[Element:TNT|Trinitrotoluene]]  ===
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=== [[File:TNT.png|TNT]] [[Element:TNT|트라이나이트로톨루엔(TNT)]]  ===
  
 
'''Description:'''
 
'''Description:'''
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A solid explosive similar to C-4, but creates more pressure and less fire. It is quite a hot explosive, hot enough to melt METL. TNT will explode into bomb shrapnel upon detonation. TNT is the only explosive that explodes instantaneously upon ignition. It was added in version 69.0 beta.
 
A solid explosive similar to C-4, but creates more pressure and less fire. It is quite a hot explosive, hot enough to melt METL. TNT will explode into bomb shrapnel upon detonation. TNT is the only explosive that explodes instantaneously upon ignition. It was added in version 69.0 beta.
  
=== [[File:IGNC.png|IGNC]] [[Element:IGNC|Ignition cord]]  ===
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=== [[File:IGNC.png|IGNC]] [[Element:IGNC|도화선]]  ===
  
 
'''Description:'''
 
'''Description:'''
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A slow burning fuse-like material. IGNC, unlike FUSE, can be ignited by FIRE as well as hot materials. It burns with EMBR and FIRE at low temperatures. IGNC can be used as a delay to set off low grade explosives, and it can also burn in WATER. NEUT can pass through IGNC without distortion. Added in v70.0.
 
A slow burning fuse-like material. IGNC, unlike FUSE, can be ignited by FIRE as well as hot materials. It burns with EMBR and FIRE at low temperatures. IGNC can be used as a delay to set off low grade explosives, and it can also burn in WATER. NEUT can pass through IGNC without distortion. Added in v70.0.
 
=== [[File:GBMB.png|GBMB]] [[Element:GBMB|Gravity Bomb]]  ===
 
 
'''Description:'''
 
"Gravity bomb. Sticks to the first element it touches and produces a strong gravity push."
 
 
'''Type:'''
 
Powder
 
 
Sticks to the first particle it touches and creates a burst of positive gravity, then a strong burst of negative gravity. Newtonian gravity must be enabled for it to work.
 
 
  
 
[[Category:Elements]]
 
[[Category:Elements]]

Latest revision as of 10:37, 14 May 2020

Language: English  • 한국어 • polski • русский • 中文

이 문서는 The Powder Toy의 폭발성 물질들을 다루고 있다. 물질의 이미지를 클릭하여 해당 물질에 대한 자세한 설명을 볼 수 있다.

이 물질들은 에 노출 될 때 대부분 반응하며 각 물질은 서로 다른 특성이 있다. 압력, 고온, 전류, 다른 입자와의 접촉, 플라즈마에 대해 반응을 보일 수 있다.

  • FIRE.png 불이다. 가연성 물질을 점화시킨다. 'Ambient Heat' 설정이 켜졌을 때 주변 온도를 상승시킨다. 초고온의 화염은 플라즈마로 변환될 수 있다.
  • GUN.png 화약이다. 가벼운 가루이며 불 및 전류이나 고온에 반응할 수 있다.
  • NITR.png 니트로글리세린이다. 불 및 전류나 고온 및 고압에 반응한다. 점토 가루와 반응하여 트라이나이트로톨루엔(TNT)을 생성하거나 중성자와 반응하여 기름을 생성할 수 있다.
  • C-4.png C-4 고성능 폭약이다. 불 및 전류나 고온 및 고압에 반응한다. 중성자와 반응하여 끈적한 물질을 생성할 수 있다.
  • RBDM.png 루비듐이다. 불 및 , 그리고 물에 반응한다. 전류가 통할 수 있으며(폭발하지 않는다) 융해할 수 있다.
  • LRBD.png 액체 루비듐이다. 루비듐의 액체 상태이다.

THDR 천둥 생성 물질

Description: "Lightning! Very hot, inflicts damage upon most materials, transfers current to metals."

Type: Energy

Very hot liquid-like substance, passes a SPRK to any conductive materials. One of the most destructive elements, will create a strong pressure shock wave (256 pressure) as well as conducting its temp when in contact with non-metals (or metals that are unable to conduct electricity because a spark has just passed by). THDR's movements are not affected by pressure.

THRM 테르밋

Description: "Thermite. Burns at extremely high temperature."

Type: Powder

THRM will react with FIRE, PLSM, LAVA and LIFE. It generates very large amounts of heat (Around 3000C just after ignition), hot enough to melt TTAN. Molten THRM turns into BMTL when cooled.

FIRW 제2 불꽃 화약

Description: "Fireworks! Colorful, set off by fire."

Type: Powder

After contacting FIRE, FIRW will shoot off upward and explode with hot (temp of 6000C to 9000C) and colorful embers. Use decorations to change ember colors.

Explodes when tmp > 1, and life = 0.

  • FUSE.png 퓨즈이다. 고온의 물질 및 전류에 반응한다.
  • FSEP.png 퓨즈 가루이다. 퓨즈의 가루 상태이다.

LIGH 번개

Description: "Lightning. Change the brush size to set the size of the lightning."

Type: None / Special

Bolt or "Arc" Lightning, Very short-lived element, ~2 to 5 frames of persistence. Upon clicking a "bolt" of LIGH will extend from the brush (angle is random, always downward when with the gravity setting on 'vertical', but at any angle when the gravity setting is 'off' (and generally pointing toward the centre of the screen when the gravity setting is on 'radial')), then dissipate, leaving a "thunderclap" pressure wave in its wake. Generates an extreme amount of heat and pressure upon making contact with another element, but not penetrating it, striking the surface only. Will spark conductors that survive the impact. Can be produced by sparking TESC. Length, temp, and pressure of bolt are based on the brush size used to produce it.

DEST 더욱 파괴적인 폭탄

Description: "More destructive Bomb, can break through virtually anything."

Type: Powder

Much more destructive than BOMB. When within 2 pixels of another element (except for DMND, any type of clone, or any type of Wall), DEST releases high amounts of heat and pressure, melting and/or scattering most elements. DEST survives for many frames after the initial impact and often tends to dig into whatever is in the way.

FWRK 제1 불꽃 화약

Description: "Original version of fireworks, activated by heat/neutrons."

Type: Powder

Explodes with neutrons or heat (200C). Jumps higher than FIRW but has odd trajectories and pale embers. Explodes when hot (temp of ~7000C upwards).

  • BOMB.png 폭탄이다. 자기 자신에 닿은 모든 입자를 즉시 폭발시킨다.

C-5 C-5 냉각 폭탄

Description: "Cold explosive, set off by anything cold."

Type: Solid

Explodes when cold, produces CFLM and pressure. Only reacts with LOXY, LN2, CFLM, TRON and any other liquid cooled to below -173.85C/99K. Not pressure sensitive.

TNT 트라이나이트로톨루엔(TNT)

Description: "TNT, explodes all at once"

Type: solid

A solid explosive similar to C-4, but creates more pressure and less fire. It is quite a hot explosive, hot enough to melt METL. TNT will explode into bomb shrapnel upon detonation. TNT is the only explosive that explodes instantaneously upon ignition. It was added in version 69.0 beta.

IGNC 도화선

Description: "Ignition cord. Burns slowly with fire and sparks."

Type: Solid

A slow burning fuse-like material. IGNC, unlike FUSE, can be ignited by FIRE as well as hot materials. It burns with EMBR and FIRE at low temperatures. IGNC can be used as a delay to set off low grade explosives, and it can also burn in WATER. NEUT can pass through IGNC without distortion. Added in v70.0.