Need a fire blocking wall

  • Videogamer555
    1st Jul 2011 Member 0 Permalink
    If you want to make an engine of any kind with a fuel tank and a separate combustion chamber, it's currently impossible in TPT. You need to have a way of defining a region of unignitability (I don't mean a region of normal space that is simply enclosed in the wall, but rather a region which is defined by the presence of the wall in that region, much like the gravity wall blocks Newtonian gravity wherever that wall is present, and the "electricity generating if particle present" regions defined that type of wall). Best way to do that is to make wall type element, and place it in the fuel line. It will be a wall that will pass any type of particle but fire, and any particle in that region defined by the wall's presence can not catch fire (nor receive any heat transfer from fire particle) even if it's on the edge of that region, and in contact with a fire particle which is outside that region.
    Edited by Videogamer555, 2011-06-30 05:56:30
  • code1949
    1st Jul 2011 Member 0 Permalink
    @Videogamer555 (View Post)
    Can you post the engine, I think we may be able to work around it.
  • macquarry
    1st Jul 2011 Member 0 Permalink
    Use the gas wall or look around all the walls (iam not quite sure)
  • boxmein
    1st Jul 2011 Former Staff 0 Permalink
    You could use portals in your engine. Foolproofs the engine, but might seem unrealistic.
  • airstrike52
    1st Jul 2011 Member 0 Permalink
    How about an ARAY valve?
  • Videogamer555
    1st Jul 2011 Member 0 Permalink
    @macquarry (View Post)
    Sorry, but there is no wall that only blocks gas. The only type of "gas wall" that exists is the type that allows all particles EXCEPT gas. I wish though that gas blocking walls were added into TPT at some point though.
  • boxmein
    1st Jul 2011 Former Staff 0 Permalink
    Try using portal in where you want gas to go in and portal out in where you want gas to go.
  • BloodLust
    1st Jul 2011 Member 0 Permalink
    ive made a proof of concept filter that keeps out the fire fairly well

    save id :413738
  • cctvdude99
    1st Jul 2011 Member 0 Permalink
    @Videogamer555
    Urrhhmmm... I make alot of engines and generally find it's best to work around the issue with no stupid, pointless valves, but making the engine get rid of all the fire before letting more fuel in. That makes the engine run better/more realistically too.


    Also, we have a liquid only wall, you know.


    @boxmein
    I thought rogue would suggest that... :P
    Edited by cctvdude99, 2011-06-30 21:43:26
  • BloodLust
    1st Jul 2011 Member 0 Permalink
    but my proof of concept save just uses the wall that ONLY lets LIQUIDS through, as fire isnt a liquid the fuel gets thru but not the fire