I know algorythm of movable solids!

  • mniip
    2nd Jun 2011 Developer 0 Permalink
    each particle should scan same paricles around using INST (or smth like that) technology
    Then it should act as powder BUT it should add movement not to itself but to each particle found divided by found particles count.

    So for exaple if we have block, we add air on both sides, and it stays on place.
    because particles on left side add positive movement to ALL solid, but particles on right add negative.

    I cant write source because im quite bad at C/C++

    the glitch is that when two 'Solids' collide they make one 'Solid', and they cant rotate and bend
    (also strange behavior with VOID or BHOL)

    +no special 'CONNECTION' type needed

    <tiny>Sorry for my english</tiny>
  • CAC-Boomerang
    2nd Jun 2011 Member 0 Permalink
    you meant to say:

    Sorry for my english


    And I'm sure TPT's devs already know the algorythm, but its the coding that's impossible.
  • vanquish349
    2nd Jun 2011 Member 0 Permalink
    you do know the person that made tpt cant even make moving solids, he says it is a problem with the conversation of particals
  • CAC-Boomerang
    2nd Jun 2011 Member 0 Permalink
    @vanquish349 (View Post)

    You mean like, that when the solids touch, it glitches? I reckon that would be the hardest part.
  • vanquish349
    2nd Jun 2011 Member 0 Permalink
    @CAC-Boomerang (View Post)
    no idea skylark was talking in like 1's and 0's so i had no idea what he was on about
  • mniip
    2nd Jun 2011 Developer 0 Permalink
    @CAC-Boomerang (View Post)
    its a joke
    + they knew only special algorythm with special ''connection'' type
  • CAC-Boomerang
    2nd Jun 2011 Member 0 Permalink
    @mniip (View Post)

    Do they? Well, I'd have no idea anyway. I don't know anything about the real C++ side of TPT. All I know is that I know I don't know C or C++, although I don't know, but then again I should know about knowing that C itself is hard to learn.

    Lots of knowledge in there if you ask me.
  • mniip
    2nd Jun 2011 Developer 0 Permalink
    @CAC-Boomerang (View Post)
    >so u should know about knowing about C++ because u know that dont know it?

    I know only Delphi/Pascal, ActionScript/Flash, Javascript/HTML and AHK
  • Catelite
    2nd Jun 2011 Former Staff 0 Permalink
    It isn't really that simple. @_@
  • boxmein
    2nd Jun 2011 Former Staff 0 Permalink
    Maybe use some sort of 2d phys library to help you?
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