Reset Clone

  • Racer-Delux
    1st Mar 2011 Member 0 Permalink
    To anybody who has ever used clone, you know that once it touches a particle, it will cone that particle until deleted. It would be useful if a command in console would reset the clone properties (either in an entire sim or in a specified area).

    If this can be done using other means (other than deleting and replacing the clone) or if this is not possible let me know.
  • Catelite
    1st Mar 2011 Former Staff 0 Permalink
    This used to be possible by just doing set ctype clne 0

    However, the current official doesn't seem to allow digits in place of Ctype.
  • JoJoBond
    1st Mar 2011 Member 0 Permalink
    You can do so: set ctype particle# none
    Make sure that after typing this no other particle touches the cloner.

    @Catelite: 0 isn't recognized you have to type none explicitly
  • Thecool
    1st Mar 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • Pilihp64
    1st Mar 2011 Developer 0 Permalink
    or just draw over the clone with what you want it to clone. it changes the ctype. obviously this doesn't work with eraser, so use console if you don't want it to clone nothing.
  • Catelite
    1st Mar 2011 Former Staff 0 Permalink

    JoJoBond:

    @Catelite: 0 isn't recognized you have to type none explicitly



    ...I just said that >_>;
  • JoJoBond
    1st Mar 2011 Member 0 Permalink
    @Catelite
    Yes but you didn't said that you have to write 'none' =P
  • cctvdude99
    1st Mar 2011 Member 0 Permalink
    =P owned.
    But yeah lol, we should have a none tool? XD jk!