hard challenge

  • wisco11
    19th July Member 0 Permalink

    i saw a computer on fp, it was incredible, good job LBPhacker.  BECAUSE THESE THINGS ARE GETTING INSANE, I CHALLENGE ANYONE TO MAKE ONE RUN DOOM!!! (i don't care if it is at 0.1fps, its still cool)   IF you want to go ABOVE AND BEYOND, make it run Half Life. good luck to all who accept.  p.s. i don't even know how to play doom.

    Edited once by wisco11. Last: 21st July
  • AerospaceFan
    19th July Member 0 Permalink

    make one first to prove its feasible :>

  • EnganK
    19th July Member 0 Permalink
    Is it even possible to have enough memory and storage within a single save file to fit DOOM and still have room left for the computer itself? And for Half-Life, it is definitely physically impossible.
  • wisco11
    19th July Member 0 Permalink

    well you never know untill you try

  • linfuciuscont
    19th July Member 1 Permalink

    RP2040 Doom is about a 256 kB executable, which means at least 32 times the memory of the one in the demo. Since the R4 terminal is really low resolution and has no audio output, the other game files could also be significantly reduced in size. It would likely require modifications to the R4 design so it fits in the height limit, but it's not totally implausible.

     

    Half-Life and Crysis are definitely outside the realm of plausibility. Half-Life is about a gigabyte on disk, and Crysis is even bigger. A 1 GB save file would likely get instantly rejected by TPT and its server. Even if the app doesn't immediately reject it, it would probably crash so horribly that I would get in trouble for even sharing a save file that big. In addition, this would mean storing over 4000 bytes of data per particle given the current particle cap. That's equivalent to stuffing my entire post into a single pixel with no layering, four times over. I'm pretty sure particles don't have enough properties for that.

    Edited 2 times by linfuciuscont. Last: 19th July
  • LBPHacker
    19th July Developer 0 Permalink
    You only get in trouble if you do it with clearly malicious intent lol. Shouldn't crash anyway.
  • resic
    20th July Member 0 Permalink

    There are methods to save up to 800,000 bytes in one pixel, with a little device around it to read and write. It's just that you have to connect that device to the computer, which should be possible with the data bus connection, but that'll be the first step noone has taken yet.

     

    Just wanted to throw that out there. Only thing I still want to say is that it ain't me who's gonna do that.

  • wisco11
    20th July Member 0 Permalink

    so it would be possible to run doom. i just need to find someone who has a lot of patience and a lot of time.

  • tommers
    23rd July Member 0 Permalink

    @linfuciuscont (View Post)

     what about Maze war? its executable at aorunf 8-16 kb

  • Tadpole1
    23rd July Member 0 Permalink

    I think they should increase the particle limit cuz we still need graphics part to deal with