Random TSNS activation

  • Vinnycat
    9th Jul 2023 Member 0 Permalink

    I have made a compact Deut reactor with a autostart and warning lights, well I have run into a snag with the autostart disable system because the TSNS set to tmp 0 keeps activating randomly for no known reason, nothing within the 2 pixel range is hot enough to trigger it, and it is 2 pixels away from anyother TSNS that could trigger it, and the same setup is used for duet feed control and it doesn't seem to have the same issue.

     

    Is their anything I'm missing I am willing to provide the save id once it has been uploaded to my account.

  • z4dg9ssw135
    10th Jul 2023 Member 0 Permalink

    @Vinnycat (View Post)

     tmp doesnt affect its range in any way, tmp2 does.

    You literally just didnt even edit it lol. If you cant find tmp2 shown, press D and it will turn on "debug" mode

    tldr : edit the tmp2 not tmp

    Edited once by z4dg9ssw135. Last: 10th Jul 2023
  • Vinnycat
    10th Jul 2023 Member 0 Permalink

    @z4dg9ssw135 (View Post)

     I know, I need the TSNS to activate only when the surounding pixels are hotter then 500c, and I did modify the sensor by slowing down it's temputure changes, and setting the tmp2 to one to reduce it's sensing range and it still randomly sparks even when nothing is even close to 500c, and yes i did test the sensing range it is exactly what I was going for, I just need it to stop bugging out on me.

  • EnganK
    10th Jul 2023 Member 0 Permalink
    I highly recommend sharing the save where the issue occurs to help other users find the issue
    So far, based on the description of the problem, I can only assume that the spark is not coming from TSNS.
  • Vinnycat
    10th Jul 2023 Member 0 Permalink

    @EnganK (View Post)

     I don't know how that would be the case, but It is the only option left to rule out, I will share my save, man this random spark is driving me nuts.

     

    https://powdertoy.co.uk/Browse/View.html?ID=3021391

    Edited once by Vinnycat. Last: 10th Jul 2023
  • z4dg9ssw135
    11th Jul 2023 Member 0 Permalink

    @Vinnycat (View Post)

     It didnt give me a single warning light in around 2 minutes in roughly 250 fps (roughly 5 minutes in 60 fps), if you have any scripts/mods turned on i suggest turning them off

    tldr : works perfect for me

  • Vinnycat
    11th Jul 2023 Member 0 Permalink

    @z4dg9ssw135 (View Post)

     Well that is both disapointing and encourging at the same time.

     

    Thank you for the feedback, maybe it is a mod related glitch which only effects a single TSNS out of 8, so that is weird but why not, afterall life is full of surprises.

  • LBPHacker
    11th Jul 2023 Developer 0 Permalink
    Which tsns is this? There are 8, none of which is configured to activate at 500C. I see a ~450C one, which yeah it doesn't activate for me at all.
    Edited once by LBPHacker. Last: 11th Jul 2023
  • Vinnycat
    11th Jul 2023 Member 0 Permalink

    @LBPHacker (View Post)

     Iv'e almost completly rebuilt the indicators, and the interface for that matter. The TSNS have been rewired to different indicators and hence the problem has been mostly resolved, I needed to rebuild the autostart system and improve the indicators anyway so that's the route I chose.

     

    And yes the 450c one was originally set to 500c to prevent the glitch which kinda worked.

    Edited once by Vinnycat. Last: 11th Jul 2023