Ok so i've been having a bit of a problem. I'm assuming everyone here knows you can zoom in by clicking Z and clicking yada yada yada, but the method of zooming just seems really... just bad... You think you'd be able to zoom in and that part of the screen would just get larger like any other program in existance, but instead you have to hold Z and click to zoom in on a certain section of the screen. I might be ok with this if it weren't for the fact that because your mouse sensitivity obviously doesn't change, meaning I can't place anything with precision which makes it a lot harder to make anything on a small scale. Is there anything I can do to change the method of zooming or am I just stuck placing things wrong and the deleting them only to delete the wrong thing forever?
Thank you for your quick reply, the problem I'm having is it can be hard to make straigh lines or place pixels where I want as even the slightest mouse movements can move the cursor to the side making it difficult to make straight lines or pixel art. What I'm saying is I wish there was a way to have the mouse sensitivty be the same in the zoom window as it is in normal gameplay (if that makes sense.)
(P.S. no hate towards the game, I've had a blast with it so far!)
What exactly do you mean by the sensitivity is "better" in the zoom window?
Well as you said yourself, "sensitivity is higher in the zoom window than everywhere else," which would make it harder to aim as you have to move your mouse less to get the same cursor distance, amplifying even tiny mouse movements. What I mean is you should have less sensitivity while zooming so that inside the zoom window the relative sensitivity is the same as it would be outside of the window. Does any of this make sense? It's hard to explain without just showing you.
Oh my god I feel like an idiot, I had no idea you could move the mouse INTO the zoom window.
I'm so sorry! Thank you for being patient with me as these things tend to happen.