I got some ideas for making realistic ground.
DIRT- Dirt. When melted small amounts of minerals come out, like IRON or QRTZ, etc.
MINW - Mineral Water. When WATR touches several minerals like the ones that i said DIRT should have, it transforms into MINW.
GRAS- Grass. When MINW touches DIRT, MINW is absorbed by dirt and slowly grows Grass. Has the same properties as PLNT.
I like mineral water.
I support DIRT and GRAS, though I think they should be powders (you haven't really specified.) My 2 cents: DIRT should be spmewhere in between DUST and STNE in terms of density. Not sure about minerals coming out when melted, though. GRAS should essentially be PLNT in powder from.
mineral water would break SO MUCH STUFF
i guess so actually, its just people wouldnt want water to mix with their terrain.
As I said, MINW would only be created if touching several types of minerals in a determined amount of time, so if you don't have a landscape full of minerals, it shouldn't break anything.