Improved fighters

  • Supercrafter
    11th May 2020 Member 1 Permalink

    Fighters need some military training. Setup a military training program by implementing these changes!

     

     

     

     

    Temp:maximum temperature that the fighters can touch, if higher, then evade. 

    Tmp:Activation range.

    Tmp2:Determines the defense to offense ratio. 

    Life:Health, just as normal.

    If life below 50, start escape. 

    If life at 5, stop attacking so you can implement a spare or kill system in your games. 

    If weapon doesn't deal direct damage, try to defend. 

    I might be going overkill, so make it a mod if this gets rejected. 

    You should improve your fighters. They'll just run immediately, so you can't setup a system where for example, if you get to a certain point, they'll be angry. Maybe also make it so that they have 20 pixel vision, that goes almost completely vertical and is just one circle repeated twice because trying to make a face or something is too impossible.

     

    How'd I come up with this:I'm making a robbery level where there's fighters that deploy at one point. I am not trying to make a system where there's a camera that detects you and the gate comes up.

     

    No, this doesn't have to do anything with stickman. 

    Edited 2 times by Supercrafter. Last: 11th May 2020
  • Fusionftw
    11th May 2020 Member 0 Permalink

    Yeah, adding an attack range would probably be the best addition. Perhaps lowering fighters' speed would be good too, as currently they fling themselves off of the screen when moving towards a stickman.

    Edited once by Fusionftw. Last: 11th May 2020
  • Supercrafter
    11th May 2020 Member 0 Permalink

    @Fusionftw (View Post)

     I agree too.

  • INFINITY-BOI
    12th May 2020 Banned 0 Permalink
    This post is hidden because the user is banned
  • Supercrafter
    15th May 2020 Member 0 Permalink

    @INFINITY-BOI (View Post)

     If you want fighters bouncing like total idiots, then fine!